What happened?
Observed on Minecraft version 121.8 with Journeymap version 6.0.0-beta.53 and Distant Horizons v2.3.4-b.
Enabling "Ignore render distance" solves the vast majority of rendering issues, but even with it turned on some of the closer waypoint beacons still render on top of the Distant Horizons LODs. I couldn't find any combination of render settings in either mod that solved the issue.

Red circles for emphasis.
Mod Loader
Quilt
Minecraft Version
1.21.8
Version
6.0.0-beta.x - Specify Beta version
Relevant log output
Minecraft Log: https://mclo.gs/7HsYf9e
Journeymap Log: https://mclo.gs/pi77CdI
What happened?
Observed on Minecraft version 121.8 with Journeymap version 6.0.0-beta.53 and Distant Horizons v2.3.4-b.
Enabling "Ignore render distance" solves the vast majority of rendering issues, but even with it turned on some of the closer waypoint beacons still render on top of the Distant Horizons LODs. I couldn't find any combination of render settings in either mod that solved the issue.
Mod Loader
Quilt
Minecraft Version
1.21.8
Version
6.0.0-beta.x - Specify Beta version
Relevant log output
Minecraft Log: https://mclo.gs/7HsYf9e
Journeymap Log: https://mclo.gs/pi77CdI