I hope I am not stupid or this is a duplicate issue but when compiling I get an error saying "ValueError: Node <Spawner "Vac_Test_Start" @ -256 -256 -184, 270 0 0> uses group "vac_test", which has no objects registered!" even though I have comp_vactube_objects set with that group.
Image:

Github doesnt allow me to upload the log file for some reason so I have pasted the last few lines of it here:
[DEBUG] mdl_compiler.get_model(): Packing model C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2\models\maps\testing stuff big\ropes\mdl_e72c.mdl:
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.NODES (54240 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.PLANES (54360 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.FACES (67760 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.ORIGINALFACES (46816 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.PRIMITIVES (790 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.SURFEDGES (35040 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.VERTEXES (43728 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.TEXINFO (20808 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.TEXDATA_STRING_DATA (1871 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.LEAFS (57376 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.BRUSHES (8652 bytes)
[DEBUG] bsp.get(): Load game lump b'sprp' v9 (13410 bytes)
[INFO] mdl_compiler.exit(): Culled 4 models in models/maps/testing stuff big/ropes/*
[INFO] geocable.comp_prop_rope(): Built 2 models.
[INFO] bsp_trans.run_transformations(): Running "Attachment Points"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Attachment Points', [])
[INFO] bsp_trans.run_transformations(): Running "VScript Init Code"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('VScript Init Code', [])
[INFO] bsp_trans.run_transformations(): Running "VScript RunScript Inputs"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('VScript RunScript Inputs', [])
[INFO] bsp_trans.run_transformations(): Running "func_instance_io_proxy"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('func_instance_io_proxy', [])
[INFO] bsp_trans.run_transformations(): Running "Optimise Areaportals"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Optimise Areaportals', [])
[INFO] bsp_trans.run_transformations(): Running "Branch Listener UniqueState"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Branch Listener UniqueState', [])
[INFO] bsp_trans.run_transformations(): Running "Enable info_target clientside"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Enable info_target clientside', [])
[INFO] bsp_trans.run_transformations(): Running "Fix alternate classnames"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Fix alternate classnames', [])
[INFO] bsp_trans.run_transformations(): Running "comp_adv_output"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_adv_output', [])
[INFO] bsp_trans.run_transformations(): Running "comp_cubemap_parallax"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_cubemap_parallax', [])
[INFO] bsp_trans.run_transformations(): Running "comp_entity_finder"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_entity_finder', [])
[INFO] bsp_trans.run_transformations(): Running "comp_entity_mover"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_entity_mover', [])
[INFO] bsp_trans.run_transformations(): Running "comp_flicker"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_flicker', [])
[INFO] bsp_trans.run_transformations(): Running "comp_kv_setter"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_kv_setter', [])
[INFO] bsp_trans.run_transformations(): Running "comp_numeric_transition"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_numeric_transition', [])
[INFO] bsp_trans.run_transformations(): Running "comp_scriptvar_setter"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_scriptvar_setter', [])
[INFO] bsp_trans.run_transformations(): Running "comp_sequential_call"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_sequential_call', [])
[INFO] bsp_trans.run_transformations(): Running "Portal 2 Vactubes"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Portal 2 Vactubes', [])
[INFO] nodes.init(): Spawner "Vac_Test_Start" using random seed "D4C4FBF05A40B684"
[INFO] init.vactube_transform(): 7 vactube nodes found.
[DEBUG] init.vactube_transform(): Nodes: [<Spawner "Vac_Test_Start" @ -256 -256 -184, 270 0 0>, <Destroyer "Vac_Test_end" @ -768 256 320, 0 270 0>, <Destroyer "Vac_Test_end2" @ -256 -256 976, 90 0 0>, <Straight "Vac_Test_JunkScan2" @ -256 -256 608, 270 180 0>, <Curve "Vac_Test_Junk2" @ -576 -248 320, 270 90 0>, <Splitter "Vac_Test_Junk" @ -256 -256 256, 0 180 90>, <Straight "Vac_Test_JunkScan" @ -256 -256 48, 270 180 0>]
[INFO] init.vactube_transform(): 11 vactube objects found.
[INFO] init.vactube_transform(): Linking nodes...
[ERROR] logger.except_handler(): Uncaught Exception:
Traceback (most recent call last):
File "hammeraddons\postcompiler.py", line 381, in
File "trio_core_run.py", line 2010, in run
File "hammeraddons\postcompiler.py", line 225, in main
File "hammeraddons\bsp_transform_init_.py", line 192, in run_transformations
File "C:\Program Files (x86)\Steam\steamapps\common\Portal 2\bin\transforms\vactubes_init_.py", line 195, in vactube_transform
raise ValueError(group_warn)
ValueError: Node <Spawner "Vac_Test_Start" @ -256 -256 -184, 270 0 0> uses group "vac_test", which has no objects registered!
I hope I am not stupid or this is a duplicate issue but when compiling I get an error saying "ValueError: Node <Spawner "Vac_Test_Start" @ -256 -256 -184, 270 0 0> uses group "vac_test", which has no objects registered!" even though I have comp_vactube_objects set with that group.
Image:

Github doesnt allow me to upload the log file for some reason so I have pasted the last few lines of it here:
[DEBUG] mdl_compiler.get_model(): Packing model C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2\models\maps\testing stuff big\ropes\mdl_e72c.mdl:
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.NODES (54240 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.PLANES (54360 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.FACES (67760 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.ORIGINALFACES (46816 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.PRIMITIVES (790 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.SURFEDGES (35040 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.VERTEXES (43728 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.TEXINFO (20808 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.TEXDATA_STRING_DATA (1871 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.LEAFS (57376 bytes)
[DEBUG] bsp.get(): Load game lump BSP_LUMPS.BRUSHES (8652 bytes)
[DEBUG] bsp.get(): Load game lump b'sprp' v9 (13410 bytes)
[INFO] mdl_compiler.exit(): Culled 4 models in models/maps/testing stuff big/ropes/*
[INFO] geocable.comp_prop_rope(): Built 2 models.
[INFO] bsp_trans.run_transformations(): Running "Attachment Points"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Attachment Points', [])
[INFO] bsp_trans.run_transformations(): Running "VScript Init Code"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('VScript Init Code', [])
[INFO] bsp_trans.run_transformations(): Running "VScript RunScript Inputs"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('VScript RunScript Inputs', [])
[INFO] bsp_trans.run_transformations(): Running "func_instance_io_proxy"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('func_instance_io_proxy', [])
[INFO] bsp_trans.run_transformations(): Running "Optimise Areaportals"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Optimise Areaportals', [])
[INFO] bsp_trans.run_transformations(): Running "Branch Listener UniqueState"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Branch Listener UniqueState', [])
[INFO] bsp_trans.run_transformations(): Running "Enable info_target clientside"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Enable info_target clientside', [])
[INFO] bsp_trans.run_transformations(): Running "Fix alternate classnames"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Fix alternate classnames', [])
[INFO] bsp_trans.run_transformations(): Running "comp_adv_output"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_adv_output', [])
[INFO] bsp_trans.run_transformations(): Running "comp_cubemap_parallax"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_cubemap_parallax', [])
[INFO] bsp_trans.run_transformations(): Running "comp_entity_finder"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_entity_finder', [])
[INFO] bsp_trans.run_transformations(): Running "comp_entity_mover"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_entity_mover', [])
[INFO] bsp_trans.run_transformations(): Running "comp_flicker"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_flicker', [])
[INFO] bsp_trans.run_transformations(): Running "comp_kv_setter"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_kv_setter', [])
[INFO] bsp_trans.run_transformations(): Running "comp_numeric_transition"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_numeric_transition', [])
[INFO] bsp_trans.run_transformations(): Running "comp_scriptvar_setter"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_scriptvar_setter', [])
[INFO] bsp_trans.run_transformations(): Running "comp_sequential_call"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('comp_sequential_call', [])
[INFO] bsp_trans.run_transformations(): Running "Portal 2 Vactubes"...
[DEBUG] bsp_trans.run_transformations(): Config: Keyvalues('Portal 2 Vactubes', [])
[INFO] nodes.init(): Spawner "Vac_Test_Start" using random seed "D4C4FBF05A40B684"
[INFO] init.vactube_transform(): 7 vactube nodes found.
[DEBUG] init.vactube_transform(): Nodes: [<Spawner "Vac_Test_Start" @ -256 -256 -184, 270 0 0>, <Destroyer "Vac_Test_end" @ -768 256 320, 0 270 0>, <Destroyer "Vac_Test_end2" @ -256 -256 976, 90 0 0>, <Straight "Vac_Test_JunkScan2" @ -256 -256 608, 270 180 0>, <Curve "Vac_Test_Junk2" @ -576 -248 320, 270 90 0>, <Splitter "Vac_Test_Junk" @ -256 -256 256, 0 180 90>, <Straight "Vac_Test_JunkScan" @ -256 -256 48, 270 180 0>]
[INFO] init.vactube_transform(): 11 vactube objects found.
[INFO] init.vactube_transform(): Linking nodes...
[ERROR] logger.except_handler(): Uncaught Exception:
Traceback (most recent call last):
File "hammeraddons\postcompiler.py", line 381, in
File "trio_core_run.py", line 2010, in run
File "hammeraddons\postcompiler.py", line 225, in main
File "hammeraddons\bsp_transform_init_.py", line 192, in run_transformations
File "C:\Program Files (x86)\Steam\steamapps\common\Portal 2\bin\transforms\vactubes_init_.py", line 195, in vactube_transform
raise ValueError(group_warn)
ValueError: Node <Spawner "Vac_Test_Start" @ -256 -256 -184, 270 0 0> uses group "vac_test", which has no objects registered!