You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When trying to run steamcmd in a lx branded zone it segfaults when it tries to validate a game ( the game seems to be downloaded as the 100% implies but has not been written to the steam location yet)
How to reproduce
Install steamcmd in an ubuntu lxbranded zone ( I have not tested with other image)
arkserver@ca47b8b6-5bde-466a-b5ff-6ddb472d15b2:~$ steamcmd +force_install_dir arkserver +login anonymous +app_update 376030 +quit
Redirecting stderr to '/home/arkserver/.steam/logs/stderr.txt'
Logging directory: '/home/arkserver/.steam/logs'
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[ 0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1738027521
-- type 'quit' to exit --
Loading Steam API...IPC function call IClientUtils::GetSteamRealm took too long: 216 msec
OK
IPC function call IClientAppManager::ForceInstallDirOverride took too long: 107 msec
Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
IPC function call IClientAppManager::GetUpdateInfo took too long: 297 msec
/home/arkserver/.steam/steamcmd/steamcmd.sh: line 76: 11356 Segmentation fault (core dumped) $DEBUGGER "$STEAMEXE" "$@"
If I run the command steamcmd interactively there is more info on the coredump
arkserver@ca47b8b6-5bde-466a-b5ff-6ddb472d15b2:~$ steamcmd
Redirecting stderr to '/home/arkserver/.steam/logs/stderr.txt'
Logging directory: '/home/arkserver/.steam/logs'
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[ 0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1738027521
-- type 'quit' to exit --
Loading Steam API...IPC function call IClientUtils::GetSteamRealm took too long: 41 msec
OK
Steam>login anonymous
Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Steam>app_update 376030
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
IPC function call IClientAppManager::GetUpdateInfo took too long: 1029 msec
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
IPC function call IClientAppManager::GetUpdateInfo took too long: 69 msec
IPC function call IClientAppManager::GetUpdateInfo took too long: 98 msec
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
Update state (0x41) staging, progress: 100.00 (18856333614 / 18856333614)
/home/arkserver/.steam/steamcmd/steamcmd.sh: line 76: 11465 Aborted (core dumped) $DEBUGGER "$STEAMEXE" "$@"
arkserver@ca47b8b6-5bde-466a-b5ff-6ddb472d15b2:~$
When trying to run steamcmd in a lx branded zone it segfaults when it tries to validate a game ( the game seems to be downloaded as the 100% implies but has not been written to the steam location yet)
How to reproduce
Install steamcmd in an ubuntu lxbranded zone ( I have not tested with other image)
https://developer.valvesoftware.com/wiki/SteamCMD#Ubuntu
Then try to install a game , in this case ark:
When the download reaches 100% it will dump core.
If I run the command steamcmd interactively there is more info on the coredump
This core is from the second segfault
The text was updated successfully, but these errors were encountered: