@@ -143,6 +143,8 @@ surfaces/4 = {
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[sub_resource type ="CylinderMesh" id =4 ]
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+ custom_aabb = AABB ( 0 , 0 , 0 , 0 , 0 , 0 )
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+ flip_faces = false
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top_radius = 0.4
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bottom_radius = 1.4
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height = 2.0
@@ -160,6 +162,7 @@ flags_use_point_size = false
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flags_world_triplanar = false
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flags_fixed_size = false
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flags_albedo_tex_force_srgb = false
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+ flags_do_not_receive_shadows = false
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vertex_color_use_as_albedo = false
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vertex_color_is_srgb = false
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params_diffuse_mode = 0
@@ -265,6 +268,7 @@ flags_use_point_size = false
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flags_world_triplanar = false
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flags_fixed_size = false
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flags_albedo_tex_force_srgb = false
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+ flags_do_not_receive_shadows = false
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vertex_color_use_as_albedo = false
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vertex_color_is_srgb = false
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params_diffuse_mode = 0
@@ -309,21 +313,21 @@ _sections_unfolded = [ "Albedo" ]
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[sub_resource type ="SphereMesh" id =11 ]
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material = SubResource ( 10 )
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+ custom_aabb = AABB ( 0 , 0 , 0 , 0 , 0 , 0 )
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+ flip_faces = false
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radius = 0.2
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height = 0.5
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radial_segments = 6
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rings = 3
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is_hemisphere = false
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[node name ="Turret" type ="Spatial" index ="0" ]
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-
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script = ExtResource ( 1 )
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use_raycast = false
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[node name ="Base" type ="Spatial" parent ="." index ="0" ]
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[node name ="Turret_Base" type ="MeshInstance" parent ="Base" index ="0" ]
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-
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transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0 , -0.273253 )
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layers = 1
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material_override = null
@@ -343,7 +347,6 @@ material/3 = null
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_sections_unfolded = [ "Transform" ]
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[node name ="Static_Body" type ="StaticBody" parent ="Base" index ="1" ]
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-
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editor/display_folded = true
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input_ray_pickable = true
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input_capture_on_drag = false
@@ -357,24 +360,20 @@ script = ExtResource( 6 )
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path_to_turret_root = NodePath ("../.." )
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[node name ="Collision_Shape" type ="CollisionShape" parent ="Base/Static_Body" index ="0" ]
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-
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transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 1.68306 , 0.587342 )
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shape = SubResource ( 2 )
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disabled = false
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[node name ="Collision_Shape_2" type ="CollisionShape" parent ="Base/Static_Body" index ="1" ]
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-
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- transform = Transform ( -4 .37114e-08, 0 , -1 , 0 , 1 , 0 , 1 , 0 , -4 .37114e-08, 0 , 1.68306 , 0.587342 )
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+ transform = Transform ( -4 .37114e-008, 0 , -1 , 0 , 1 , 0 , 1 , 0 , -4 .37114e-008, 0 , 1.68306 , 0.587342 )
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shape = SubResource ( 2 )
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disabled = false
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[node name ="Head" type ="Spatial" parent ="." index ="1" ]
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-
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transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 3.75254 , 0.549067 )
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_sections_unfolded = [ "Transform" ]
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[node name ="Turret_Head" type ="MeshInstance" parent ="Head" index ="0" ]
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-
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transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 0.00935364 , 0.493907 )
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layers = 1
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material_override = null
@@ -395,8 +394,7 @@ material/4 = null
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_sections_unfolded = [ "Geometry" , "Transform" ]
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[node name ="Flash" type ="MeshInstance" parent ="Head" index ="1" ]
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-
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- transform = Transform ( 0.6 , 0 , 0 , 0 , -2 .62268e-08, -0.6 , 0 , 0.6 , -2 .62268e-08, 0 , 3.69553 , -6.75926 )
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+ transform = Transform ( 0.6 , 0 , 0 , 0 , -2 .62268e-008, -0.6 , 0 , 0.6 , -2 .62268e-008, 0 , 3.69553 , -6.75926 )
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layers = 1
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material_override = null
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cast_shadow = 1
@@ -412,8 +410,7 @@ material/0 = SubResource( 5 )
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_sections_unfolded = [ "material" ]
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[node name ="Flash_2" type ="MeshInstance" parent ="Head" index ="2" ]
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- transform = Transform ( 0.6 , 0 , 0 , 0 , -2 .62268e-08, -0.6 , 0 , 0.6 , -2 .62268e-08, 0 , 2.65687 , -6.38286 )
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+ transform = Transform ( 0.6 , 0 , 0 , 0 , -2 .62268e-008, -0.6 , 0 , 0.6 , -2 .62268e-008, 0 , 2.65687 , -6.38286 )
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layers = 1
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material_override = null
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cast_shadow = 1
@@ -429,19 +426,16 @@ material/0 = SubResource( 5 )
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_sections_unfolded = [ "Geometry" , "Transform" , "material" ]
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[node name ="Ray_Cast" type ="RayCast" parent ="Head" index ="3" ]
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-
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transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 4.35444 , -2.734 )
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enabled = false
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exclude_parent = true
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cast_to = Vector3 ( 0 , 0 , -40 )
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collision_mask = 1
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[node name ="Barrel_End" type ="Spatial" parent ="Head" index ="4" ]
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-
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- transform = Transform ( -1 , 0 , -1 .50996e-07, 0 , 1 , 0 , 1 .50996e-07, 0 , -1 , 0 , 4.22162 , -11.5493 )
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+ transform = Transform ( -1 , 0 , -1 .50996e-007, 0 , 1 , 0 , 1 .50996e-007, 0 , -1 , 0 , 4.22162 , -11.5493 )
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[node name ="Static_Body" type ="StaticBody" parent ="Head" index ="5" ]
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-
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editor/display_folded = true
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input_ray_pickable = true
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input_capture_on_drag = false
@@ -455,19 +449,16 @@ script = ExtResource( 6 )
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path_to_turret_root = NodePath ("../.." )
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[node name ="Collision_Shape" type ="CollisionShape" parent ="Head/Static_Body" index ="0" ]
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-
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transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 3.43577 , -3.32666 )
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shape = SubResource ( 6 )
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disabled = false
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[node name ="Collision_Shape_2" type ="CollisionShape" parent ="Head/Static_Body" index ="1" ]
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-
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transform = Transform ( 1 , 0 , 0 , 0 , 0.922934 , 0.384959 , 0 , -0.384959 , 0.922934 , 0 , 1.90657 , 0.297366 )
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shape = SubResource ( 7 )
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disabled = false
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[node name ="Vision_Area" type ="Area" parent ="." index ="2" ]
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-
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editor/display_folded = true
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input_ray_pickable = false
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input_capture_on_drag = false
@@ -491,13 +482,11 @@ reverb_bus_amount = 0.0
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reverb_bus_uniformity = 0.0
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[node name ="Collision_Shape" type ="CollisionShape" parent ="Vision_Area" index ="0" ]
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-
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transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 7 , 0 )
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shape = SubResource ( 8 )
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disabled = false
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[node name ="Smoke" type ="Particles" parent ="." index ="3" ]
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-
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transform = Transform ( 1 , 0 , 0 , 0 , 1 , 0 , 0 , 0 , 1 , 0 , 1.85465 , 0.50817 )
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layers = 1
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material_override = null
@@ -526,4 +515,3 @@ draw_passes = 1
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draw_pass_1 = SubResource ( 11 )
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_sections_unfolded = [ "Draw Passes" , "Process Material" , "Time" ]
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-
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