Skip to content
This repository was archived by the owner on Sep 22, 2020. It is now read-only.

Commit 79ab13d

Browse files
Removed foot collision box on player, as it is no longer needed. Changed move_and_slide code to work with Godot 3.1. Changed the stairs mesh and collision shape in the ruins level so the stairs line up better with the gridmap, which removes the bump in the stairs and allows the player to go up the stairs smoothly. Removed the transparency in the gun/bullet material so there is not a pause when firing a gun for the first time
1 parent 8d8eeb5 commit 79ab13d

22 files changed

+6672
-3976
lines changed

FPS_project_icon.png.import

+5-3
Original file line numberDiff line numberDiff line change
@@ -3,20 +3,21 @@
33
importer="texture"
44
type="StreamTexture"
55
path="res://.import/FPS_project_icon.png-b97f64e60ed6445198b8df55dd765c83.stex"
6+
metadata={
7+
"vram_texture": false
8+
}
69

710
[deps]
811

912
source_file="res://FPS_project_icon.png"
10-
source_md5="217574e089b100bdd27bd6c07a64f5bd"
11-
1213
dest_files=[ "res://.import/FPS_project_icon.png-b97f64e60ed6445198b8df55dd765c83.stex" ]
13-
dest_md5="3f5299689ed1bba083b6c1b60681e00b"
1414

1515
[params]
1616

1717
compress/mode=0
1818
compress/lossy_quality=0.7
1919
compress/hdr_mode=0
20+
compress/bptc_ldr=0
2021
compress/normal_map=0
2122
flags/repeat=0
2223
flags/filter=true
@@ -26,6 +27,7 @@ flags/srgb=2
2627
process/fix_alpha_border=true
2728
process/premult_alpha=false
2829
process/HDR_as_SRGB=false
30+
process/invert_color=false
2931
stream=false
3032
size_limit=0
3133
detect_3d=true

0 commit comments

Comments
 (0)