From 3e5c1294b854bcfc24c995d074d59cadfa4bbb5c Mon Sep 17 00:00:00 2001 From: Paolo Abela Date: Mon, 17 Feb 2025 16:20:20 +0000 Subject: [PATCH] fix: fixed link to deprecated sample (#1426) --- docs/learn/bitesize/bitesize-invaders.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/learn/bitesize/bitesize-invaders.md b/docs/learn/bitesize/bitesize-invaders.md index e539be95b..c000aeac2 100644 --- a/docs/learn/bitesize/bitesize-invaders.md +++ b/docs/learn/bitesize/bitesize-invaders.md @@ -4,7 +4,7 @@ title: Invaders sample description: Learn more about game flow, modes, unconventional movement networked, and a shared timer using Netcode for GameObjects. --- -The [Invaders Sample Project](https://github.com/Unity-Technologies/com.unity.multiplayer.samples.bitesize/blob/main/Basic/Invaders) to understand the game flow and modes with Netcode for GameObjects (Netcode) using Scene Management, Unconventional Movement Networked, and a Shared Timer between clients updated client-side with server side seeding. +The [Invaders Sample Project](https://github.com/Unity-Technologies/com.unity.multiplayer.samples.bitesize/tree/main/Deprecated/Invaders) to understand the game flow and modes with Netcode for GameObjects (Netcode) using Scene Management, Unconventional Movement Networked, and a Shared Timer between clients updated client-side with server side seeding. ## Game Flows