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Operator Overloading.cpp
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#include<iostream>
using namespace std;
class FLOAT{
public:
float value = 3;
public:
FLOAT(){}
FLOAT(float val){
value = val;
}
FLOAT operator + (FLOAT& other){
FLOAT result;
result.value = value + other.value;
return result;
}
FLOAT operator - (FLOAT& other){
FLOAT result;
result.value = value - other.value;
return result;
}
FLOAT operator * (FLOAT& other){
FLOAT result;
result.value = value * other.value;
return result;
}
FLOAT operator / (FLOAT& other){
FLOAT result;
result.value = value / other.value;
return result;
}
void display(){
cout << value << endl;
}
};
int main(){
FLOAT num1(4), num2(2.3);
cout << "num1 = ";
num1.display();
cout << "num2 = ";
num2.display();
cout << "num1 + num2 = ";
(num1 + num2).display();
cout << "num1 - num2 = ";
(num1 - num2).display();
cout << "num1 * num2 = ";
(num1 * num2).display();
cout << "num1 / num2 = ";
(num1 / num2).display();
return 0;
}