-
Notifications
You must be signed in to change notification settings - Fork 241
/
Copy pathTic Tac Toe.py
145 lines (111 loc) · 4.24 KB
/
Tic Tac Toe.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
from IPython.display import clear_output
#! Designing the board
def display_board(board):
clear_output() # Remember, this only works in jupyter!
print(' | |')
print(' ' + board[7] + ' | ' + board[8] + ' | ' + board[9])
print(' | |')
print('-----------')
print(' | |')
print(' ' + board[4] + ' | ' + board[5] + ' | ' + board[6])
print(' | |')
print('-----------')
print(' | |')
print(' ' + board[1] + ' | ' + board[2] + ' | ' + board[3])
print(' | |')
#! Function to get user input
def player_input():
marker = ''
while not (marker == 'X' or marker == 'O'):
marker = input('Player 1: Do you want to be X or O? ').upper()
if marker == 'X':
return ('X', 'O')
else:
return ('O', 'X')
#! Function to get hold of list (1-9)
def place_marker(board, marker, position):
board[position] = marker
#! Check for winning combination
def win_check(board,mark):
return ((board[7] == mark and board[8] == mark and board[9] == mark) or # across the top
(board[4] == mark and board[5] == mark and board[6] == mark) or # across the middle
(board[1] == mark and board[2] == mark and board[3] == mark) or # across the bottom
(board[7] == mark and board[4] == mark and board[1] == mark) or # down the middle
(board[8] == mark and board[5] == mark and board[2] == mark) or # down the middle
(board[9] == mark and board[6] == mark and board[3] == mark) or # down the right side
(board[7] == mark and board[5] == mark and board[3] == mark) or # diagonal
(board[9] == mark and board[5] == mark and board[1] == mark)) # diagonal
#! Function to get random, Who goes first.
import random
def choose_first():
if random.randint(0, 1) == 0:
return 'Player 2'
else:
return 'Player 1'
#! To check if there is space on the board or not.
def space_check(board, position):
return board[position] == ' '
#! To check if there is space on the board or not.
def full_board_check(board):
for i in range(1,10):
if space_check(board, i):
return False
return True
#! To ask the user next position
def player_choice(board):
position = 0
while position not in [1,2,3,4,5,6,7,8,9] or not space_check(board, position):
position = int(input('Choose your next position: (1-9) '))
return position
#! To ask user they want ot play again or not
def replay():
return input('Do you want to play again? Enter Yes or No: ').lower().startswith('y')
#! Usinf all the functions created
print('Welcome to Tic Tac Toe!')
while True:
# Reset the board
theBoard = [' '] * 10
player1_marker, player2_marker = player_input()
turn = choose_first()
print(turn + ' will go first.')
play_game = input('Are you ready to play? Enter Yes or No.')
if play_game.lower()[0] == 'y':
game_on = True
else:
game_on = False
while game_on:
if turn == 'Player 1':
# Player1's turn.
display_board(theBoard)
position = player_choice(theBoard)
place_marker(theBoard, player1_marker, position)
if win_check(theBoard, player1_marker):
display_board(theBoard)
print('Congratulations! You have won the game!')
game_on = False
else:
if full_board_check(theBoard):
display_board(theBoard)
print('The game is a draw!')
break
else:
turn = 'Player 2'
else:
# Player2's turn.
display_board(theBoard)
position = player_choice(theBoard)
place_marker(theBoard, player2_marker, position)
if win_check(theBoard, player2_marker):
display_board(theBoard)
print('Player 2 has won!')
game_on = False
else:
if full_board_check(theBoard):
display_board(theBoard)
print('The game is a draw!')
break
else:
turn = 'Player 1'
if not replay():
break
#! Done.