-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathdebugger.ts
153 lines (131 loc) · 6.12 KB
/
debugger.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
import * as net from 'net';
import * as vscode from 'vscode';
import { NodeStreamLink } from './cxxrtl/link';
import { StatusBarItem } from './ui/status';
import { Session } from './debug/session';
import { WaveformProvider } from './ui/waveform';
export enum CXXRTLSimulationStatus {
Paused = 'paused',
Running = 'running',
Finished = 'finished',
}
export enum CXXRTLSessionStatus {
Absent = 'absent',
Starting = 'starting',
Running = 'running',
}
export class CXXRTLDebugger {
private statusBarItem: StatusBarItem;
private terminal: vscode.Terminal | null = null;
session: Session | null = null;
nextWaveformviewId: number = 0;
waveformProviders: Map<string, WaveformProvider> = new Map();
lastActiveWaveformTab: string | null = null;
// Session properties.
private _onDidChangeSession: vscode.EventEmitter<Session | null> = new vscode.EventEmitter<Session | null>();
readonly onDidChangeSession: vscode.Event<Session | null> = this._onDidChangeSession.event;
private _sessionStatus: CXXRTLSessionStatus = CXXRTLSessionStatus.Absent;
get sessionStatus() {
return this._sessionStatus;
}
private _onDidChangeSessionStatus: vscode.EventEmitter<CXXRTLSessionStatus> = new vscode.EventEmitter<CXXRTLSessionStatus>();
readonly onDidChangeSessionStatus: vscode.Event<CXXRTLSessionStatus> = this._onDidChangeSessionStatus.event;
// Simulation properties.
private _simulationStatus: CXXRTLSimulationStatus = CXXRTLSimulationStatus.Finished;
get simulationStatus() {
return this._simulationStatus;
}
private _onDidChangeSimulationStatus: vscode.EventEmitter<CXXRTLSimulationStatus> = new vscode.EventEmitter<CXXRTLSimulationStatus>();
readonly onDidChangeSimulationStatus: vscode.Event<CXXRTLSimulationStatus> = this._onDidChangeSimulationStatus.event;
constructor() {
this.statusBarItem = new StatusBarItem(this);
}
dispose() {
this.statusBarItem.dispose();
this._onDidChangeSimulationStatus.dispose();
}
async startSession(): Promise<void> {
if (this.terminal !== null) {
vscode.window.showErrorMessage('A debug session is already in the process of being started.');
return;
}
const configuration = vscode.workspace.getConfiguration('rtlDebugger');
if (configuration.command.length !== 0) {
this.terminal = vscode.window.createTerminal({
name: 'Simulation Process',
shellPath: configuration.command[0],
shellArgs: configuration.command.slice(1),
cwd: configuration.cwd,
env: configuration.env,
isTransient: true,
iconPath: new vscode.ThemeIcon('debug-console')
});
this.setSessionStatus(CXXRTLSessionStatus.Starting);
const processId = await this.terminal.processId;
console.log('[RTL Debugger] Launched process %d', processId);
setTimeout(() => {
const socket = net.createConnection({ port: configuration.port, host: '::1' }, () => {
vscode.window.showInformationMessage('Connected to the CXXRTL server.');
(async () => {
this.session = new Session(new NodeStreamLink(socket));
this.session.onDidChangeSimulationStatus((status) => {
this.setSimulationStatus(status.status as CXXRTLSimulationStatus);
});
this.session.onDidFinishSimulation(() => {
vscode.window.showInformationMessage('Simulation has finished.');
});
this.setSessionStatus(CXXRTLSessionStatus.Running);
this._onDidChangeSession.fire(this.session);
this.setSimulationStatus(
this.session.simulationStatus.status as CXXRTLSimulationStatus
);
console.log('[RTL Debugger] Initialized');
})().catch(() => {
this.stopSession();
});
});
socket.on('error', (err: any) => {
if (err.code === 'ECONNREFUSED') {
vscode.window.showErrorMessage('The connection to the CXXRTL server was refused.');
} else {
vscode.window.showErrorMessage(`The connection to the CXXRTL server has failed: ${err.code}.`);
}
this.stopSession();
});
socket.on('close', (hadError) => {
if (!hadError) {
vscode.window.showInformationMessage('Disconnected from the CXXRTL server.');
}
this.stopSession();
});
}, 500); // FIXME
} else {
const OpenSettings = 'Open Settings';
const selection = await vscode.window.showErrorMessage('Configure the launch command to start a debug session.', OpenSettings);
if (selection === OpenSettings) {
vscode.commands.executeCommand('workbench.action.openSettings', 'rtlDebugger.command');
}
}
}
stopSession() {
this._onDidChangeSession.fire(null);
this.terminal?.dispose();
this.terminal = null;
this.session?.dispose();
this.session = null;
this.setSessionStatus(CXXRTLSessionStatus.Absent);
this.setSimulationStatus(CXXRTLSimulationStatus.Finished);
}
private setSessionStatus(sessionState: CXXRTLSessionStatus): void {
if (this._sessionStatus !== sessionState) {
this._sessionStatus = sessionState;
this._onDidChangeSessionStatus.fire(sessionState);
}
}
private setSimulationStatus(simulationState: CXXRTLSimulationStatus): void {
if (this._simulationStatus !== simulationState) {
this._simulationStatus = simulationState;
this._onDidChangeSimulationStatus.fire(simulationState);
}
}
}