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AsyncBroadcastSequence.swift
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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift Async Algorithms open source project
//
// Copyright (c) 2022 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
//
//===----------------------------------------------------------------------===//
import DequeModule
extension AsyncSequence where Self: Sendable, Element: Sendable {
public func broadcast() -> AsyncBroadcastSequence<Self> {
AsyncBroadcastSequence(self)
}
}
public struct AsyncBroadcastSequence<Base: AsyncSequence>: Sendable where Base: Sendable, Base.Element: Sendable {
struct State : Sendable {
enum Terminal {
case failure(Error)
case finished
}
struct Side {
var buffer = Deque<Element>()
var terminal: Terminal?
var continuation: UnsafeContinuation<Result<Element?, Error>, Never>?
mutating func drain() {
if !buffer.isEmpty, let continuation {
let element = buffer.removeFirst()
continuation.resume(returning: .success(element))
self.continuation = nil
} else if let terminal, let continuation {
switch terminal {
case .failure(let error):
self.terminal = .finished
continuation.resume(returning: .failure(error))
case .finished:
continuation.resume(returning: .success(nil))
}
self.continuation = nil
}
}
mutating func cancel() {
buffer.removeAll()
terminal = .finished
drain()
}
mutating func next(_ continuation: UnsafeContinuation<Result<Element?, Error>, Never>) {
assert(self.continuation == nil) // presume that the sides are NOT sendable iterators...
self.continuation = continuation
drain()
}
mutating func emit(_ result: Result<Element?, Error>) {
switch result {
case .success(let element):
if let element {
buffer.append(element)
} else {
terminal = .finished
}
case .failure(let error):
terminal = .failure(error)
}
drain()
}
}
var id = 0
var sides = [Int: Side]()
init() { }
mutating func establish() -> Int {
defer { id += 1 }
sides[id] = Side()
return id
}
static func establish(_ state: ManagedCriticalState<State>) -> Int {
state.withCriticalRegion { $0.establish() }
}
mutating func cancel(_ id: Int) {
if var side = sides.removeValue(forKey: id) {
side.cancel()
}
}
static func cancel(_ state: ManagedCriticalState<State>, id: Int) {
state.withCriticalRegion { $0.cancel(id) }
}
mutating func next(_ id: Int, continuation: UnsafeContinuation<Result<Element?, Error>, Never>) {
sides[id]?.next(continuation)
}
static func next(_ state: ManagedCriticalState<State>, id: Int) async -> Result<Element?, Error> {
await withUnsafeContinuation { continuation in
state.withCriticalRegion { $0.next(id, continuation: continuation) }
}
}
mutating func emit(_ result: Result<Element?, Error>) {
for id in sides.keys {
sides[id]?.emit(result)
}
}
static func emit(_ state: ManagedCriticalState<State>, result: Result<Element?, Error>) {
state.withCriticalRegion { $0.emit(result) }
}
}
struct Iteration {
enum Status {
case initial(Base)
case iterating(Task<Void, Never>)
case terminal
}
var status: Status
init(_ base: Base) {
status = .initial(base)
}
static func task(_ state: ManagedCriticalState<State>, base: Base) -> Task<Void, Never> {
Task {
do {
for try await element in base {
State.emit(state, result: .success(element))
}
State.emit(state, result: .success(nil))
} catch {
State.emit(state, result: .failure(error))
}
}
}
mutating func start(_ state: ManagedCriticalState<State>) -> Bool {
switch status {
case .terminal:
return false
case .initial(let base):
status = .iterating(Iteration.task(state, base: base))
default:
break
}
return true
}
mutating func cancel() {
switch status {
case .iterating(let task):
task.cancel()
default:
break
}
status = .terminal
}
static func start(_ iteration: ManagedCriticalState<Iteration>, state: ManagedCriticalState<State>) -> Bool {
iteration.withCriticalRegion { $0.start(state) }
}
static func cancel(_ iteration: ManagedCriticalState<Iteration>) {
iteration.withCriticalRegion { $0.cancel() }
}
}
let state: ManagedCriticalState<State>
let iteration: ManagedCriticalState<Iteration>
init(_ base: Base) {
state = ManagedCriticalState(State())
iteration = ManagedCriticalState(Iteration(base))
}
}
extension AsyncBroadcastSequence: AsyncSequence {
public typealias Element = Base.Element
public struct Iterator: AsyncIteratorProtocol {
final class Context {
let state: ManagedCriticalState<State>
var iteration: ManagedCriticalState<Iteration>
let id: Int
init(_ state: ManagedCriticalState<State>, _ iteration: ManagedCriticalState<Iteration>) {
self.state = state
self.iteration = iteration
self.id = State.establish(state)
}
deinit {
State.cancel(state, id: id)
if iteration.isKnownUniquelyReferenced() {
Iteration.cancel(iteration)
}
}
func next() async rethrows -> Element? {
guard Iteration.start(iteration, state: state) else {
return nil
}
defer {
if Task.isCancelled && iteration.isKnownUniquelyReferenced() {
Iteration.cancel(iteration)
}
}
return try await withTaskCancellationHandler {
let result = await State.next(state, id: id)
return try result._rethrowGet()
} onCancel: { [state, id] in
State.cancel(state, id: id)
}
}
}
let context: Context
init(_ state: ManagedCriticalState<State>, _ iteration: ManagedCriticalState<Iteration>) {
context = Context(state, iteration)
}
public mutating func next() async rethrows -> Element? {
try await context.next()
}
}
public func makeAsyncIterator() -> Iterator {
Iterator(state, iteration)
}
}
@available(*, unavailable)
extension AsyncBroadcastSequence.Iterator: Sendable { }