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Snake.pde
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79 lines (63 loc) · 2.09 KB
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// Wiggly lil dude
class Snake {
Chain spine;
Snake(PVector origin) {
spine = new Chain(origin, 48, 64, PI/8);
}
void resolve() {
PVector headPos = spine.joints.get(0);
PVector mousePos = new PVector(mouseX, mouseY);
PVector targetPos = PVector.add(headPos, PVector.sub(mousePos, headPos).setMag(8));
spine.resolve(targetPos);
}
void display() {
strokeWeight(4);
stroke(255);
fill(172, 57, 49);
// === START BODY ===
beginShape();
// Right half of the snake
for (int i = 0; i < spine.joints.size(); i++) {
curveVertex(getPosX(i, PI/2, 0), getPosY(i, PI/2, 0));
}
curveVertex(getPosX(47, PI, 0), getPosY(47, PI, 0));
// Left half of the snake
for (int i = spine.joints.size() - 1; i >= 0; i--) {
curveVertex(getPosX(i, -PI/2, 0), getPosY(i, -PI/2, 0));
}
// Top of the head (completes the loop)
curveVertex(getPosX(0, -PI/6, 0), getPosY(0, -PI/6, 0));
curveVertex(getPosX(0, 0, 0), getPosY(0, 0, 0));
curveVertex(getPosX(0, PI/6, 0), getPosY(0, PI/6, 0));
// Some overlap needed because curveVertex requires extra vertices that are not rendered
curveVertex(getPosX(0, PI/2, 0), getPosY(0, PI/2, 0));
curveVertex(getPosX(1, PI/2, 0), getPosY(1, PI/2, 0));
curveVertex(getPosX(2, PI/2, 0), getPosY(2, PI/2, 0));
endShape(CLOSE);
// === END BODY ===
// === START EYES ===
fill(255);
ellipse(getPosX(0, PI/2, -18), getPosY(0, PI/2, -18), 24, 24);
ellipse(getPosX(0, -PI/2, -18), getPosY(0, -PI/2, -18), 24, 24);
// === END EYES ===
}
void debugDisplay() {
spine.display();
}
float bodyWidth(int i) {
switch(i) {
case 0:
return 76;
case 1:
return 80;
default:
return 64 - i;
}
}
float getPosX(int i, float angleOffset, float lengthOffset) {
return spine.joints.get(i).x + cos(spine.angles.get(i) + angleOffset) * (bodyWidth(i) + lengthOffset);
}
float getPosY(int i, float angleOffset, float lengthOffset) {
return spine.joints.get(i).y + sin(spine.angles.get(i) + angleOffset) * (bodyWidth(i) + lengthOffset);
}
}