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A Fabric mod that focuses on changing early game progression that makes the gameplay feel more "realistic".

Forked and ported from EarlyGame

Features

  • Disables the ability to get wood from punching trees
  • Proper tools are required to collect stone and wood
  • Chopping logs to make planks, and planks to sticks
  • Rocks and sticks are naturally generated around the world
  • Cobblestone variants
  • Makeshift flint tools
  • Copper items, tools and armor
  • Knives and saws serving as alternatives

More details are in the wiki.

Dependencies

Required

Known Issues

Incompatibilities and bugs can be reported in the issues section.