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Client.cpp
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#include "Client.h"
#include <WinSock2.h>
#pragma comment(lib,"ws2_32.lib")
#define RELEASE_HANDLE(x) {if(x != NULL && x != INVALID_HANDLE_VALUE){ CloseHandle(x); x = NULL; }}
#define RELEASE(x) {if(x != NULL){ delete x; x = NULL; }}
#define RELEASE_ARR(x) {if(x != NULL){ delete[] x; x = NULL; }}
CClient::CClient():
m_strServerIP(DEFAULT_IP),
m_strLocalIP(DEFAULT_IP),
m_nThreads(DEFAULT_THREADS),
m_nPort(DEFAULT_PORT),
m_strMessage(DEFAULT_MSG),
m_phWorkerThreads(NULL),
m_hConnectionThread(NULL),
m_hShutdownEvent(NULL)
{
}
CClient::~CClient()
{
this->Stop();
}
// 建立连接的线程
DWORD WINAPI CClient::_ConnectionThread(LPVOID lpParam)
{
THREADPARAMS_CONNECTION* pParams = (THREADPARAMS_CONNECTION*)lpParam;
CClient* pClient = pParams->pClient;
printf_s("_AcceptThread启动,系统监听中.\n");
pClient->EstablishConnections();
printf_s("_ConnectionThread线程结束.\n");
RELEASE(pParams);
return 0;
}
// 用于发送信息的线程
DWORD WINAPI CClient::_WorkerThread(LPVOID lpParam)
{
THREADPARAMS_WORKER* pParams = (THREADPARAMS_WORKER*)lpParam;
CClient* pClient = pParams->pClient;
char szTemp[MAX_BUFFER_LEN] = {0};
char szRecv[MAX_BUFFER_LEN] = {0};
int nByteSent = 0;
int nByteRecv = 0;
// 向服务器发送第一条信息
sprintf_s(szTemp,sizeof(szTemp),"第1条信息:%s",pParams->szBuffer);
nByteSent = send(pParams->sock,szTemp,strlen(szTemp),0);
if (SOCKET_ERROR == nByteSent)
{
printf_s("错误:第1次发送信息失败,错误码:%d.\n",WSAGetLastError());
return 1;
}
printf_s("向服务器发送信息成功:%s.\n",szTemp);
Sleep(3000);
// 向服务器发送第二条信息
memset(szTemp,0,sizeof(szTemp));
sprintf_s(szTemp,sizeof(szTemp),"第2条信息:%s",pParams->szBuffer);
nByteSent = send(pParams->sock,szTemp,strlen(szTemp),0);
if (SOCKET_ERROR == nByteSent)
{
printf_s("错误:第2次发送信息失败,错误码:%d.\n",WSAGetLastError());
return 1;
}
printf_s("向服务器发送信息成功:%s.\n",szTemp);
Sleep(3000);
// 向服务器发送第三条信息
memset(szTemp,0,sizeof(szTemp));
sprintf_s(szTemp,sizeof(szTemp),"第3条信息:%s",pParams->szBuffer);
nByteSent = send(pParams->sock,szTemp,strlen(szTemp),0);
if (SOCKET_ERROR == nByteSent)
{
printf_s("错误:第3次发送信息失败,错误码:%d.\n",WSAGetLastError());
return 1;
}
printf_s("向服务器发送信息成功:%s.\n",szTemp);
if (pParams->nThreadNo == pClient->m_nThreads) // 这里感觉不对
{
printf_s("测试并发%d个线程完毕.\n",pClient->m_nThreads);
}
return 0;
}
// 建立连接
bool CClient::EstablishConnections()
{
m_phWorkerThreads = new HANDLE[m_nThreads];
m_pParamsWorker = new THREADPARAMS_WORKER[m_nThreads];
for (int i = 0; i < m_nThreads; ++i)
{
// 监听用户停止事件
if (WAIT_OBJECT_0 == WaitForSingleObject(m_hShutdownEvent,0))
{
printf_s("接收到用户停止命令.\n");
return true;
}
// 连接服务器
if (!this->ConnectToServer(&m_pParamsWorker[i].sock,m_strServerIP,m_nPort))
{
printf_s("连接服务器失败.\n");
return false;
}
m_pParamsWorker[i].nThreadNo = i+1;
sprintf_s(m_pParamsWorker[i].szBuffer,sizeof(m_pParamsWorker[i].szBuffer),"%d号线程发送数据%s",i+1,m_strMessage.c_str());
Sleep(10);
// 如果连接服务器成功,就开始建立工作者线程,向服务器发送指定数据
DWORD nThreadID;
m_pParamsWorker[i].pClient = this;
m_phWorkerThreads[i] = CreateThread(0,0,_WorkerThread,(void*)(&m_pParamsWorker[i]),0,&nThreadID);
}
return true;
}
// 向服务器进行socket连接
bool CClient::ConnectToServer(SOCKET* pSocket,string strServer,int nPort)
{
//printf_s("连接服务器地址:%s:%d.\n",strServer.c_str(),nPort);
// 生成socket
*pSocket = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
if (INVALID_SOCKET == *pSocket)
{
printf_s("错误:初始化socket失败,错误码:%d.\n",WSAGetLastError());
return false;
}
// 生成地址信息
hostent* pServer;
pServer = gethostbyname(strServer.c_str()); // 根据域名转换成ip地址
if (pServer == NULL)
{
closesocket(*pSocket);
printf_s("错误:无效的服务器地址.\n");
return false;
}
sockaddr_in serverAddress;
//memset(&serverAddress,0,sizeof(serverAddress));
ZeroMemory((char*)&serverAddress,sizeof(sockaddr_in));
serverAddress.sin_family = AF_INET;
//CopyMemory((char*)&serverAddress.sin_addr.s_addr,(char*)pServer->h_addr,pServer->h_length);
serverAddress.sin_addr.s_addr = inet_addr(pServer->h_name);
serverAddress.sin_port = ntohs(nPort);
//serverAddress.sin_addr.s_addr = inet_addr("127.0.0.1");
//serverAddress.sin_port = ntohs(8889);
// 开始连接服务器
if (SOCKET_ERROR == connect(*pSocket,(sockaddr*)&serverAddress,sizeof(serverAddress)))
{
closesocket(*pSocket);
printf_s("错误:连接至服务器失败.\n");
return false;
}
return true;
}
// 初始化WinSock2.2
bool CClient::LoadSocketLib()
{
WSADATA wsaData;
int nResult = WSAStartup(MAKEWORD(2,2),&wsaData);
if (NO_ERROR != nResult)
{
printf_s("初始化WinSock2.2失败.\n");
return false;
}
return true;
}
// 开始监听
bool CClient::Start()
{
// 建立系统退出事件通知
m_hShutdownEvent = CreateEvent(NULL,TRUE,FALSE,NULL);
// 启动连接线程
DWORD nThreadID;
THREADPARAMS_CONNECTION* pThreadParams = new THREADPARAMS_CONNECTION;
pThreadParams->pClient = this;
m_hConnectionThread = CreateThread(0,0,_ConnectionThread,(void*)pThreadParams,0,&nThreadID);
return true;
}
// 停止监听
void CClient::Stop()
{
if (m_hShutdownEvent == NULL) return;
SetEvent(m_hShutdownEvent); // 触发关闭事件
WaitForSingleObject(m_hConnectionThread,INFINITE); // 等待Connection线程退出
// 关闭所有的socket
for (int i = 0; i < m_nThreads; ++i)
{
closesocket(m_pParamsWorker[i].sock);
}
// 等待所有工作者线程退出
WaitForMultipleObjects(m_nThreads,m_phWorkerThreads,TRUE,INFINITE);
CleanUp(); // 清空资源
printf_s("测试停止.\n");
}
// 清空资源
void CClient::CleanUp()
{
if (m_hShutdownEvent == NULL) return;
RELEASE_ARR(m_phWorkerThreads);
RELEASE_HANDLE(m_hConnectionThread);
RELEASE_ARR(m_pParamsWorker);
RELEASE_HANDLE(m_hShutdownEvent);
}
// 获得本机IP地址
string CClient::GetLocalIP()
{
char hostname[MAX_PATH];
gethostname(hostname,MAX_PATH); // 获得本机主机名
hostent FAR* lpHostEnt = gethostbyname(hostname);
if (lpHostEnt == NULL)
{
return DEFAULT_IP;
}
LPSTR lpAddr = lpHostEnt->h_addr_list[0]; // 取得IP地址列表中第一个IP
in_addr inAddr;
memmove(&inAddr,lpAddr,4);
m_strLocalIP = inet_ntoa(inAddr); // 转换为标准的IP地址形式
return m_strLocalIP;
}