|
| 1 | + |
| 2 | +/* spellchecker: disable */ |
| 3 | + |
| 4 | +import { auxiliaries } from 'webgl-operate'; |
| 5 | + |
| 6 | +import { |
| 7 | + Camera, |
| 8 | + Canvas, |
| 9 | + Context, |
| 10 | + DefaultFramebuffer, |
| 11 | + FontFace, |
| 12 | + Invalidate, |
| 13 | + Label, |
| 14 | + LabelRenderPass, |
| 15 | + MouseEventProvider, |
| 16 | + Navigation, |
| 17 | + Position3DLabel, |
| 18 | + Renderer, |
| 19 | + Text, |
| 20 | + Wizard, |
| 21 | +} from 'webgl-operate'; |
| 22 | + |
| 23 | +import { vec3 } from 'gl-matrix'; |
| 24 | +import { Example } from './example'; |
| 25 | + |
| 26 | +/* spellchecker: enable */ |
| 27 | + |
| 28 | +// tslint:disable:max-classes-per-file |
| 29 | + |
| 30 | + |
| 31 | +class Label3DRenderer extends Renderer { |
| 32 | + |
| 33 | + protected _extensions = false; |
| 34 | + |
| 35 | + protected _labelPass: LabelRenderPass; |
| 36 | + |
| 37 | + protected _labelWrap: Position3DLabel; |
| 38 | + protected _labelCentered: Position3DLabel; |
| 39 | + |
| 40 | + protected _camera: Camera; |
| 41 | + protected _navigation: Navigation; |
| 42 | + |
| 43 | + protected _defaultFBO: DefaultFramebuffer; |
| 44 | + |
| 45 | + protected _fontFace: FontFace | undefined; |
| 46 | + |
| 47 | + /** |
| 48 | + * Initializes and sets up rendering passes, navigation, loads a font face and links shaders with program. |
| 49 | + * @param context - valid context to create the object for. |
| 50 | + * @param identifier - meaningful name for identification of this instance. |
| 51 | + * @param mouseEventProvider - required for mouse interaction |
| 52 | + * @returns - whether initialization was successful |
| 53 | + */ |
| 54 | + protected onInitialize(context: Context, callback: Invalidate, mouseEventProvider: MouseEventProvider, |
| 55 | + /* keyEventProvider: KeyEventProvider, */ |
| 56 | + /* touchEventProvider: TouchEventProvider */): boolean { |
| 57 | + |
| 58 | + /* Create framebuffers, textures, and render buffers. */ |
| 59 | + |
| 60 | + this._defaultFBO = new DefaultFramebuffer(this._context, 'DefaultFBO'); |
| 61 | + this._defaultFBO.initialize(); |
| 62 | + |
| 63 | + /* Create and configure test navigation. */ |
| 64 | + |
| 65 | + this._camera = new Camera(); |
| 66 | + this._camera.eye = vec3.fromValues(0.0, 0.0, 1.0); |
| 67 | + this._camera.center = vec3.fromValues(0.0, 0.0, 0.0); |
| 68 | + this._camera.up = vec3.fromValues(0.0, 1.0, 0.0); |
| 69 | + this._camera.near = 0.1; |
| 70 | + this._camera.far = 4.0; |
| 71 | + |
| 72 | + this._navigation = new Navigation(callback, mouseEventProvider); |
| 73 | + this._navigation.camera = this._camera; |
| 74 | + |
| 75 | + /* Create and configure label pass. */ |
| 76 | + |
| 77 | + this._labelPass = new LabelRenderPass(context); |
| 78 | + this._labelPass.initialize(); |
| 79 | + this._labelPass.camera = this._camera; |
| 80 | + this._labelPass.target = this._defaultFBO; |
| 81 | + this._labelPass.depthMask = false; |
| 82 | + |
| 83 | + FontFace.fromFile('./data/opensans2048p160d16.fnt', context) |
| 84 | + .then((fontFace) => { |
| 85 | + for (const label of this._labelPass.labels) { |
| 86 | + label.fontFace = fontFace; |
| 87 | + } |
| 88 | + this._fontFace = fontFace; |
| 89 | + this.updateLabels(); |
| 90 | + this.invalidate(); |
| 91 | + }) |
| 92 | + .catch((reason) => auxiliaries.log(auxiliaries.LogLevel.Error, reason)); |
| 93 | + |
| 94 | + this.setupScene(); |
| 95 | + |
| 96 | + return true; |
| 97 | + } |
| 98 | + |
| 99 | + /** |
| 100 | + * Uninitializes Buffers, Textures, and Program. |
| 101 | + */ |
| 102 | + protected onUninitialize(): void { |
| 103 | + super.uninitialize(); |
| 104 | + |
| 105 | + this._defaultFBO.uninitialize(); |
| 106 | + this._labelPass.uninitialize(); |
| 107 | + } |
| 108 | + |
| 109 | + /** |
| 110 | + * This is invoked in order to check if rendering of a frame is required by means of implementation specific |
| 111 | + * evaluation (e.g., lazy non continuous rendering). Regardless of the return value a new frame (preparation, |
| 112 | + * frame, swap) might be invoked anyway, e.g., when update is forced or canvas or context properties have |
| 113 | + * changed or the renderer was invalidated @see{@link invalidate}. |
| 114 | + * @returns whether to redraw |
| 115 | + */ |
| 116 | + protected onUpdate(): boolean { |
| 117 | + this._navigation.update(); |
| 118 | + |
| 119 | + for (const label of this._labelPass.labels) { |
| 120 | + if (label.altered || label.color.altered) { |
| 121 | + return true; |
| 122 | + } |
| 123 | + } |
| 124 | + return this._altered.any || this._camera.altered; |
| 125 | + } |
| 126 | + |
| 127 | + /** |
| 128 | + * This is invoked in order to prepare rendering of one or more frames, regarding multi-frame rendering and |
| 129 | + * camera-updates. |
| 130 | + */ |
| 131 | + protected onPrepare(): void { |
| 132 | + |
| 133 | + if (this._altered.canvasSize) { |
| 134 | + this._camera.aspect = this._canvasSize[0] / this._canvasSize[1]; |
| 135 | + this._camera.viewport = this._canvasSize; |
| 136 | + |
| 137 | + this.updateLabels(); |
| 138 | + } |
| 139 | + |
| 140 | + if (this._altered.clearColor) { |
| 141 | + this._defaultFBO.clearColor(this._clearColor); |
| 142 | + } |
| 143 | + |
| 144 | + this._labelPass.update(); |
| 145 | + |
| 146 | + this._altered.reset(); |
| 147 | + this._camera.altered = false; |
| 148 | + } |
| 149 | + |
| 150 | + /** |
| 151 | + * After (1) update and (2) preparation are invoked, a frame is invoked. Renders both 2D and 3D labels. |
| 152 | + * @param frameNumber - for intermediate frames in accumulation rendering |
| 153 | + */ |
| 154 | + protected onFrame(frameNumber: number): void { |
| 155 | + const gl = this._context.gl; |
| 156 | + |
| 157 | + gl.viewport(0, 0, this._camera.viewport[0], this._camera.viewport[1]); |
| 158 | + |
| 159 | + this._defaultFBO.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT, true, false); |
| 160 | + this._labelPass.frame(); |
| 161 | + } |
| 162 | + |
| 163 | + /** |
| 164 | + * Sets up an example scene with 2D and 3D labels and sets the corresponding data on LabelGeometries. The |
| 165 | + * FontFace is set on each label by the LabelRenderPass. |
| 166 | + */ |
| 167 | + protected setupScene(): void { |
| 168 | + |
| 169 | + /** Wrapped labels, showcasing Ellipsis and NewLine */ |
| 170 | + |
| 171 | + const kafka = 'One morning, when Gregor Samsa woke from troubled dreams, he found himself transformed in \ |
| 172 | +his bed into a horrible vermin. He lay on his armour-like back, and if he lifted his head a little he could see his \ |
| 173 | +brown belly, slightly domed and divided by arches into stiff sections.'; |
| 174 | + |
| 175 | + this._labelWrap = new Position3DLabel(new Text(`Wrap: ${kafka}`), Label.Type.Dynamic); |
| 176 | + this._labelWrap.wrap = true; |
| 177 | + this._labelWrap.lineWidth = 0.8; |
| 178 | + |
| 179 | + this._labelCentered = new Position3DLabel(new Text(`Label.LineAnchor\n+\nLabel.Alignment.Center`), |
| 180 | + Label.Type.Dynamic); |
| 181 | + this._labelCentered.lineAnchor = Label.LineAnchor.Center; |
| 182 | + this._labelCentered.alignment = Label.Alignment.Center; |
| 183 | + |
| 184 | + this._labelPass.labels = [this._labelWrap, this._labelCentered]; |
| 185 | + |
| 186 | + for (const label of this._labelPass.labels) { |
| 187 | + label.fontSize = 0.05; |
| 188 | + label.color.fromHex('#fff'); |
| 189 | + label.fontSizeUnit = Label.Unit.World; |
| 190 | + } |
| 191 | + } |
| 192 | + |
| 193 | + protected updateLabels(): void { |
| 194 | + if (!this._labelWrap.valid) { |
| 195 | + return; |
| 196 | + } |
| 197 | + |
| 198 | + this._labelWrap.position = [-0.3, 0.0, 0.0]; |
| 199 | + this._labelWrap.up = [0.0, 0.0, -1.0]; |
| 200 | + |
| 201 | + this._labelCentered.position = [0.0, 0.0, 0.0]; |
| 202 | + } |
| 203 | + |
| 204 | +} |
| 205 | + |
| 206 | + |
| 207 | +export class Label3DExample extends Example { |
| 208 | + |
| 209 | + private _canvas: Canvas; |
| 210 | + private _renderer: Label3DRenderer; |
| 211 | + |
| 212 | + initialize(element: HTMLCanvasElement | string): boolean { |
| 213 | + |
| 214 | + this._canvas = new Canvas(element, { antialias: false }); |
| 215 | + this._canvas.controller.multiFrameNumber = 1; |
| 216 | + this._canvas.framePrecision = Wizard.Precision.byte; |
| 217 | + this._canvas.frameScale = [1.0, 1.0]; |
| 218 | + |
| 219 | + this._renderer = new Label3DRenderer(); |
| 220 | + this._canvas.renderer = this._renderer; |
| 221 | + |
| 222 | + // Create a target cross as reference for coordinate origin [0,0,0] |
| 223 | + |
| 224 | + const hlStyle = 'z-index: 1; position: absolute; width: 100%; margin: 0; margin-left: 0%;' |
| 225 | + + 'border: none; border-bottom: 1pt solid #1c75bc; border-top: 1pt solid #1c75bc;'; |
| 226 | + const vlStyle = 'z-index: 1; position: absolute; height: 100%; margin: 0; margin-top: 0%;' |
| 227 | + + 'border: none; border-left: 1pt solid #1cbc75; border-right: 1pt solid #1cbc75;'; |
| 228 | + |
| 229 | + const hl = document.createElement('hl'); |
| 230 | + hl.setAttribute('style', `${hlStyle} top: 50%;`); |
| 231 | + const vl = document.createElement('vl'); |
| 232 | + vl.setAttribute('style', `${vlStyle} left: 50%;`); |
| 233 | + |
| 234 | + |
| 235 | + const parent = this._canvas.element!.parentElement!; |
| 236 | + const reference = this._canvas.element!; |
| 237 | + parent.insertBefore(hl, reference); |
| 238 | + parent.insertBefore(vl, reference); |
| 239 | + |
| 240 | + return true; |
| 241 | + } |
| 242 | + |
| 243 | + uninitialize(): void { |
| 244 | + this._canvas.dispose(); |
| 245 | + (this._renderer as Renderer).uninitialize(); |
| 246 | + } |
| 247 | + |
| 248 | + get canvas(): Canvas { |
| 249 | + return this._canvas; |
| 250 | + } |
| 251 | + |
| 252 | + get renderer(): Label3DRenderer { |
| 253 | + return this._renderer; |
| 254 | + } |
| 255 | + |
| 256 | +} |
0 commit comments