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Is your feature request related to a problem? Please describe.
Currently, the zOrder adjustment logic in CVAT moves objects directly to minZLayer - 1 or maxZLayer + 1, which can result in unintended jumps and out-of-bounds issues.
Describe the solution you'd like
Update zOrder logic to adjust the value based on the current z index, such as moving it forward or back by one layer.
Describe alternatives you've considered
I attempted using the current implementation, but if a mistake is made and z layers need to be changed. It is a giant headache to fix. I have to remove layers and recreate masks.
Actions before raising this issue
Is your feature request related to a problem? Please describe.
Currently, the zOrder adjustment logic in CVAT moves objects directly to minZLayer - 1 or maxZLayer + 1, which can result in unintended jumps and out-of-bounds issues.
Describe the solution you'd like
Update zOrder logic to adjust the value based on the current z index, such as moving it forward or back by one layer.
Describe alternatives you've considered
I attempted using the current implementation, but if a mistake is made and z layers need to be changed. It is a giant headache to fix. I have to remove layers and recreate masks.
Additional context
#9063
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