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QueueUsingLinkedList.cpp
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#include <bits/stdc++.h>
using namespace std;
struct Node
{
int data;
Node* next;
};
Node* front =NULL;
Node* rear =NULL;
void enQueue(int data)
{
Node* temp = new Node();
temp->data = data;
temp->next = NULL;
if(front == NULL && rear == NULL){
front = rear = temp;
return ;
}
rear->next = temp;
rear = temp;
}
void deQueue()
{
Node* temp = front;
if(front == NULL){
return ;
}
if(front == rear) front = rear = NULL;
else front = front->next;
delete temp;
}
int frontElement()
{
if(front == NULL && rear == NULL) return -1;
return front->data;
}
bool isEmpty()
{
if(!front && !rear) return true;
return false;
}
int main(int argc, char const *argv[])
{
enQueue(2);
enQueue(7);
enQueue(5);
cout << frontElement() << endl;
// cout << frontElement() << endl;
// cout << frontElement() << endl;
deQueue();
cout << frontElement() << endl ;
if(isEmpty()) cout << "Queue is empty " << endl ;
else cout << "Queue is not empty " << endl ;
enQueue(8);
deQueue();
deQueue();
cout << frontElement() << endl ;
deQueue();
if(isEmpty()) cout << "Queue is empty " << endl ;
else cout << "Queue is not empty " << endl ;
return 0;
}