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README.md

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@@ -6,7 +6,7 @@ Object Pooling is a great way to optimize your projects and lower the burden tha
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With this plugin you can create and use object pooling straight from your blueprints, any class (inheriting from an actor) can become a pool element without any changes!
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UE4ObjectPooling Plugin is a single class in C++ that contains all needed functions exposed to blueprints. There is no need to use C++.
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ObjectPool Plugin is a single class in C++ that contains all needed functions exposed to blueprints. There is no need to use C++.
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Learn more about [object pooling pattern](https://gameprogrammingpatterns.com/object-pool.html).
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