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jsys.c
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/*
* The Emerald interface to the system.
*/
#define E_NEEDS_NETDB
#define E_NEEDS_STRING
#include "system.h"
#include "vm_exp.h"
#include "init.h"
#include "trace.h"
#include "types.h"
#include "globals.h"
#include "oidtoobj.h"
#include "assert.h"
#include "creation.h"
#include "gc.h"
#include "rinvoke.h"
#include "move.h"
#include "remote.h"
#include "timer.h"
/*
* Here is the name of the machine we are on.
*/
String SysName;
/*
* Here is our lnn, whatever inet_lnaof returns
*/
static int syslnn = -1;
/*
* Our incarnation time is created in remote.c:init_nodeinfo.
*/
extern Object inctm;
/*
* Here are pointers to our standard input and output streams
*/
Object StdInStream, StdOutStream;
/*
* System routines which take arguments find those arguments
* immediately above the current sp.
*/
#define sp state->sp
/*
* The get* functions all return various pieces of the system state.
* They take no parameters.
*/
int getstdin(State *state)
{
PUSH(Object, StdInStream);
return 0;
}
int getstdout(State *state)
{
PUSH(Object, StdOutStream);
return 0;
}
int gettod(State *state)
{
if (gettimeofday((struct timeval *)sp, 0) < 0)
TRACE(sys, 1, ("gettimeofday fails!"));
TRACE(sys, 3, ("gettimeofday returns %d:%06d",
((struct timeval *)sp)->tv_sec,
((struct timeval *)sp)->tv_usec));
sp += 2 * sizeof(int);
return 0;
}
int getlnn(State *state)
{
PUSH(u32, syslnn);
return 0;
}
int getname(State *state)
{
TRACE(sys, 1, ("getname returns %.*s", SysName->d.items, SysName->d.data));
PUSH(String, SysName);
return 0;
}
int jgetIncarnationTime(State *state)
{
PUSH(Object, inctm);
return 0;
}
int jgetLoadAverage(State *state)
{
double avg = 1.0;
int ret;
#if defined(i386freebsd)
ret = getloadavg(&avg, 1);
if (ret < 1) {
TRACE(sys, 0, ("getloadavg failed, ret %d", ret));
avg = 1.0;
}
#endif
PUSH(float, (float) avg);
return 0;
}
int jisfixed(State *state)
{
ConcreteType ct;
Object o;
o = *(Object *)sp;
ct = *(ConcreteType *)(sp+4);
if (ISNIL(o) || !HASODP(ct->d.instanceFlags)) {
PUSH(int, 0);
PUSH(ConcreteType, BuiltinInstCT(BOOLEANI));
return 0;
} else if (RESDNT(o->flags)) {
PUSH(int, isFixedHere(o));
PUSH(ConcreteType, BuiltinInstCT(BOOLEANI));
return 0;
#ifdef DISTRIBUTED
} else {
doIsFixed(o, state, 0);
return 1;
#endif
}
}
/*
* Return true if the object is local.
*/
int jislocal(State *state)
{
ConcreteType ct;
Object o;
int ans;
o = *(Object *)sp;
ct = *(ConcreteType *)(sp+4);
ans = ISNIL(o) || !HASODP(ct->d.instanceFlags) || RESDNT(o->flags);
PUSH(int, ans);
PUSH(ConcreteType, BuiltinInstCT(BOOLEANI));
return 0;
}
int getallnodes(State *state)
{
Vector ans = getnodes(0);
PUSH(Vector, ans);
return 0;
}
int getactivenodes(State *state)
{
Vector ans = getnodes(1);
PUSH(Vector, ans);
return 0;
}
int nProcessesDelayed = 0;
static void delayCallback(void *arg)
{
State *state = arg;
TRACE(sys, 3, ("delay: thread %x waking", state));
TRACE(process, 3, ("process %x waking", state));
nProcessesDelayed --;
makeReady(state);
}
int delay(State *state)
{
JTime t = *(JTime *)sp;
struct timeval tv;
TRACE(sys, 3, ("delay: sleeping for %d.%06d", t->d.secs, t->d.usecs));
TRACE(process, 3, ("process %x sleeping for %d.%06d", state, t->d.secs, t->d.usecs));
if (t->d.secs < 0 || (t->d.secs == 0 && t->d.usecs < 100)) return 0;
tv.tv_sec = t->d.secs;
tv.tv_usec = t->d.usecs;
afterTime(tv, delayCallback, state);
nProcessesDelayed++;
return 1;
}
int jfix(State *state)
{
ConcreteType ct, d_ct;
Object obj, d;
int retc = 0;
obj = *(Object *)sp;
ct = *(ConcreteType *)(sp+4);
d = *(Object *)(sp+8);
d_ct = *(ConcreteType *)(sp+12);
TRACE(sys, 2, ("fix of %x at location of %x", obj, d));
#ifdef DISTRIBUTED
if (ISNIL(obj) || !HASODP(ct->d.instanceFlags) || ISIMUT(ct->d.instanceFlags)) {
/* do nothing */
} else {
Object dn = whereIs(d, d_ct);
if (ISNIL(dn)) {
return unavailable(state, d);
} else if (RESDNT(dn->flags) && RESDNT(obj->flags)) {
fixHere(obj);
} else {
move(1, obj, getLocFromObj(dn), state);
retc = 1;
}
}
#endif
return retc;
}
int jrefix(State *state)
{
ConcreteType ct, d_ct;
Object obj, d;
int retc = 0;
obj = *(Object *)sp;
ct = *(ConcreteType *)(sp+4);
d = *(Object *)(sp+8);
d_ct = *(ConcreteType *)(sp+12);
TRACE(sys, 2, ("refix of %x at location of %x", obj, d));
#ifdef DISTRIBUTED
if (ISNIL(obj) || !HASODP(ct->d.instanceFlags) || ISIMUT(ct->d.instanceFlags)) {
/* do nothing */
} else {
Object dn = whereIs(d, d_ct);
if (ISNIL(dn)) {
return unavailable(state, d);
} else if (RESDNT(dn->flags) && RESDNT(obj->flags)) {
fixHere(obj);
} else {
move(2, obj, getLocFromObj(dn), state);
retc = 1;
}
}
#endif
return retc;
}
int junfix(State *state)
{
ConcreteType ct;
Object o;
o = *(Object *)sp;
ct = *(ConcreteType *)(sp+4);
TRACE(sys, 2, ("unfix of %x", o));
if (RESDNT(o->flags)) {
unfixHere(o);
return 0;
#ifdef DISTRIBUTED
} else {
doIsFixed(o, state, 1);
return 1;
#endif
}
}
int jmove(State *state)
{
ConcreteType ct, d_ct;
Object obj, d;
int retc = 0;
obj = *(Object *)sp;
ct = *(ConcreteType *)(sp+4);
d = *(Object *)(sp + 8);
d_ct = *(ConcreteType *)(sp + 12);
#ifdef DISTRIBUTED
if (ISNIL(obj) || !HASODP(ct->d.instanceFlags) || ISIMUT(ct->d.instanceFlags)) {
/* do nothing */
} else {
Object dn = whereIs(d, d_ct);
if (ISNIL(dn)) {
return unavailable(state, d);
} else if (RESDNT(dn->flags) && RESDNT(obj->flags)) {
} else if (RESDNT(obj->flags) && isFixedHere(obj)) {
retc = 0x1000;
} else {
move(0, obj, getLocFromObj(dn), state);
retc = 1;
}
}
#endif
TRACE(sys, 3, ("move: completed with code %x", retc));
return retc;
}
int getnode(State *state)
{
PUSH(Object, OIDFetch(thisnode->node));
return 0;
}
int jlocate(State *state)
{
ConcreteType ct;
Object obj, dn;
obj = *(Object *)sp;
ct = *(ConcreteType *)(sp+4);
TRACE(sys, 2, ("locate of %x", obj));
#ifdef DISTRIBUTED
dn = whereIs(obj, ct);
if (ISNIL(dn)) {
/* The node the object was on is dead */
printf("Should this raise unavailable?\n");
PUSH(Object, dn);
PUSH(ConcreteType, (ConcreteType)JNIL);
return 0;
} else if (RESDNT(dn->flags)) {
PUSH(Object, dn);
PUSH(ConcreteType, BuiltinInstCT(NODEI));
return 0;
} else {
findLocation(obj, ct, state, 0);
return 1;
}
#else
dn = OIDFetch(thisnode->node);
TRACE(sys, 2, ("Locate returns node %x", dn));
PUSH(Object, dn);
PUSH(ConcreteType, BuiltinInstCT(NODEI));
return 0;
#endif
}
#undef sp
#define MAXFOO 128
void sysinit(void)
{
unsigned int stack[32];
ConcreteType ct;
extern Node MyNode;
/*
* Query UNIX for hostname and lnn
*/
char name[MAXFOO];
inhibit_gc++;
#if !defined(WIN32)
if (gethostname(name, sizeof name) < 0) {
fprintf(stderr, "Can't get my own host name, making one up\n");
strcpy(name, "imaginary");
}
#else
#if defined(SYSTYPE_SYSV)
strcpy(name, "Some SYSV machine");
#endif
#if defined(WIN32)
strcpy(name, "DOS-PC");
#endif
#endif
SysName = (String) CreateVector(BuiltinInstCT(STRINGI), strlen(name));
memmove(SysName->d.data, name, SysName->d.items);
syslnn = MyNode.port << 16 | MyNode.epoch;
TRACE(sys, 1, ("Started on %.*s <%08x.%04x.%04x>",
SysName->d.items, SysName->d.data,
ntohl(MyNode.ipaddress), MyNode.port,
MyNode.epoch));
/*
* Create StdInStream and StdOutStream. The initially expects a single
* integer filedescriptor on the top of the stack, and that's all folks.
*/
if ((ct = BuiltinInstCT(INSTREAMI)) == 0) {
StdInStream = (Object) JNIL;
fprintf( stderr, "StdInStream initialized to JNIL\n" );
} else {
stack[0] = 0;
stack[1] = (unsigned int)intct;
StdInStream = CreateObjectFromOutside(ct, (unsigned int)stack);
}
if ((ct = BuiltinInstCT(OUTSTREAMI)) == 0) {
StdOutStream = (Object) JNIL;
fprintf( stderr, "StdOutStream initialized to JNIL\n" );
} else {
stack[0] = 1;
stack[1] = (unsigned int)intct;
StdOutStream = CreateObjectFromOutside(ct, (unsigned int) stack);
}
inhibit_gc--;
}