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Mark as flaky some graphics tests. These have always been flaky but recently the frequency of all 3 has increased a bunch. Could be the firefox update. (#9008)
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tests/test_browser.py

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@@ -1793,6 +1793,7 @@ def test_gles2_emulation(self):
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'--preload-file', 'basemap.tga', '--preload-file', 'lightmap.tga', '--preload-file', 'smoke.tga'])
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@requires_graphics_hardware
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@flaky
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def test_clientside_vertex_arrays_es3(self):
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# NOTE: Should FULL_ES3=1 imply client-side vertex arrays? The emulation needs FULL_ES2=1 for now.
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self.btest('clientside_vertex_arrays_es3.c', reference='gl_triangle.png', args=['-s', 'USE_WEBGL2=1', '-s', 'FULL_ES2=1', '-s', 'FULL_ES3=1', '-s', 'USE_GLFW=3', '-lglfw', '-lGLESv2'])
@@ -2168,10 +2169,12 @@ def test_tex_nonbyte(self):
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self.btest('tex_nonbyte.c', reference='tex_nonbyte.png', args=['-s', 'LEGACY_GL_EMULATION=1', '-lGL', '-lSDL'])
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@requires_graphics_hardware
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@flaky
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def test_float_tex(self):
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self.btest('float_tex.cpp', reference='float_tex.png', args=['-lGL', '-lglut'])
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@requires_graphics_hardware
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@flaky
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def test_subdata(self):
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self.btest('gl_subdata.cpp', reference='float_tex.png', args=['-lGL', '-lglut'])
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