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Description
Emulator only issue. The trace() function seems to be the cause.
var counter = 0;
let testFn = function() {
trace();
print("-----------",counter,"--------------");
counter++;
};
print("----------------begin----------------");
setInterval(()=>testFn({}),500);The code is choking and stalls for large periods of time, eventually barely progresses. I notice first stall around counter == 32.
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