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Description
Developers will want to compile the engine and package their own game. We should write some docs on how they can do that.
Some notes:
- Fill
.envwith path to source sdk 2013 - Copy source sdk 2013 content and binaries using tools/prepare-standalone-game.sh
- Ensure the project is built after copying the binaries (so custom dll's overwrite source engine dll's)
- Place gamemodes, addons, scripts and menu files into game/experiment
- Test and package the game
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documentationImprovements or additions to documentationImprovements or additions to documentation