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Description
All gameitems are in a single folder
The github gui can't handle that and stops after 1000 items
Options:
- folder by type, probably not enough
- animation files in subfolder
- using something else than obj, but keep the obj option?
I would say that vpx import/export for 3D model is also largely deprecated (wavefront obj). gltf/fbx are more used nowadays
- add more here
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