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| 1 | +using NUnit.Framework; |
| 2 | +using Sentry.Unity.Tests.Stubs; |
| 3 | +using UnityEngine; |
| 4 | + |
| 5 | +namespace Sentry.Unity.Tests |
| 6 | +{ |
| 7 | + public class SentryMonoBehaviourTests |
| 8 | + { |
| 9 | + private class Fixture |
| 10 | + { |
| 11 | + public SentryMonoBehaviour GetSut(RuntimePlatform platform) |
| 12 | + { |
| 13 | + var gameObject = new GameObject("PauseTest"); |
| 14 | + var sentryMonoBehaviour = gameObject.AddComponent<SentryMonoBehaviour>(); |
| 15 | + sentryMonoBehaviour.Application = new TestApplication(platform: platform); |
| 16 | + |
| 17 | + return sentryMonoBehaviour; |
| 18 | + } |
| 19 | + } |
| 20 | + |
| 21 | + private Fixture _fixture = null!; |
| 22 | + |
| 23 | + [SetUp] |
| 24 | + public void SetUp() |
| 25 | + { |
| 26 | + _fixture = new Fixture(); |
| 27 | + } |
| 28 | + |
| 29 | + [Test] |
| 30 | + public void OnApplicationPause_OnAndroid_ApplicationPausingTriggered() |
| 31 | + { |
| 32 | + var wasPausingCalled = false; |
| 33 | + |
| 34 | + var sut = _fixture.GetSut(RuntimePlatform.Android); |
| 35 | + sut.ApplicationPausing += () => wasPausingCalled = true; |
| 36 | + |
| 37 | + sut.OnApplicationPause(true); |
| 38 | + |
| 39 | + Assert.IsTrue(wasPausingCalled); |
| 40 | + } |
| 41 | + |
| 42 | + [Test] |
| 43 | + public void OnApplicationPause_NotOnAndroid_ApplicationPausingNotTriggered() |
| 44 | + { |
| 45 | + var wasPausingCalled = false; |
| 46 | + |
| 47 | + var sut = _fixture.GetSut(RuntimePlatform.IPhonePlayer); |
| 48 | + sut.ApplicationPausing += () => wasPausingCalled = true; |
| 49 | + |
| 50 | + sut.OnApplicationPause(true); |
| 51 | + |
| 52 | + Assert.IsFalse(wasPausingCalled); |
| 53 | + } |
| 54 | + |
| 55 | + [Test] |
| 56 | + public void OnApplicationPause_OnAndroid_ApplicationPausingTriggeredOnlyOnce() |
| 57 | + { |
| 58 | + var pauseEventTriggerCounter = 0; |
| 59 | + |
| 60 | + var sut = _fixture.GetSut(RuntimePlatform.Android); |
| 61 | + sut.ApplicationPausing += () => pauseEventTriggerCounter++; |
| 62 | + |
| 63 | + sut.OnApplicationPause(true); |
| 64 | + sut.OnApplicationPause(true); |
| 65 | + |
| 66 | + Assert.AreEqual(1, pauseEventTriggerCounter); |
| 67 | + } |
| 68 | + |
| 69 | + [Test] |
| 70 | + public void OnApplicationPause_OnAndroid_PausingIsRequiredBeforeApplicationResumingTrigger() |
| 71 | + { |
| 72 | + var wasPausingCalled = false; |
| 73 | + var wasResumingCalled = false; |
| 74 | + |
| 75 | + var sut = _fixture.GetSut(RuntimePlatform.Android); |
| 76 | + sut.ApplicationPausing += () => wasPausingCalled = true; |
| 77 | + sut.ApplicationResuming += () => wasResumingCalled = true; |
| 78 | + |
| 79 | + sut.OnApplicationPause(false); |
| 80 | + |
| 81 | + Assert.IsFalse(wasResumingCalled); |
| 82 | + |
| 83 | + sut.OnApplicationPause(true); |
| 84 | + sut.OnApplicationPause(false); |
| 85 | + |
| 86 | + Assert.IsTrue(wasPausingCalled); |
| 87 | + Assert.IsTrue(wasResumingCalled); |
| 88 | + } |
| 89 | + |
| 90 | + [Test] |
| 91 | + public void OnApplicationFocus_OnAndroid_ApplicationPausingNotTriggered() |
| 92 | + { |
| 93 | + var wasPausingCalled = false; |
| 94 | + |
| 95 | + var sut = _fixture.GetSut(RuntimePlatform.Android); |
| 96 | + sut.ApplicationPausing += () => wasPausingCalled = true; |
| 97 | + |
| 98 | + sut.OnApplicationFocus(false); |
| 99 | + |
| 100 | + Assert.IsFalse(wasPausingCalled); |
| 101 | + } |
| 102 | + |
| 103 | + [Test] |
| 104 | + public void OnApplicationFocus_NotOnAndroid_ApplicationPausingTriggered() |
| 105 | + { |
| 106 | + var wasPausingCalled = false; |
| 107 | + |
| 108 | + var sut = _fixture.GetSut(RuntimePlatform.IPhonePlayer); |
| 109 | + sut.ApplicationPausing += () => wasPausingCalled = true; |
| 110 | + |
| 111 | + sut.OnApplicationFocus(false); |
| 112 | + |
| 113 | + Assert.IsTrue(wasPausingCalled); |
| 114 | + } |
| 115 | + |
| 116 | + [Test] |
| 117 | + public void OnApplicationFocus_NotOnAndroid_ApplicationPausingTriggeredOnlyOnce() |
| 118 | + { |
| 119 | + var pauseEventTriggerCounter = 0; |
| 120 | + |
| 121 | + var sut = _fixture.GetSut(RuntimePlatform.IPhonePlayer); |
| 122 | + sut.ApplicationPausing += () => pauseEventTriggerCounter++; |
| 123 | + |
| 124 | + sut.OnApplicationFocus(false); |
| 125 | + sut.OnApplicationFocus(false); |
| 126 | + |
| 127 | + Assert.AreEqual(1, pauseEventTriggerCounter); |
| 128 | + } |
| 129 | + |
| 130 | + [Test] |
| 131 | + public void OnApplicationFocus_NotOnAndroid_PausingIsRequiredBeforeApplicationResumingTrigger() |
| 132 | + { |
| 133 | + var wasPausingCalled = false; |
| 134 | + var wasResumingCalled = false; |
| 135 | + |
| 136 | + var sut = _fixture.GetSut(RuntimePlatform.IPhonePlayer); |
| 137 | + sut.ApplicationPausing += () => wasPausingCalled = true; |
| 138 | + sut.ApplicationResuming += () => wasResumingCalled = true; |
| 139 | + |
| 140 | + sut.OnApplicationFocus(true); |
| 141 | + |
| 142 | + Assert.IsFalse(wasResumingCalled); |
| 143 | + |
| 144 | + sut.OnApplicationFocus(false); |
| 145 | + sut.OnApplicationFocus(true); |
| 146 | + |
| 147 | + Assert.IsTrue(wasPausingCalled); |
| 148 | + Assert.IsTrue(wasResumingCalled); |
| 149 | + } |
| 150 | + } |
| 151 | +} |
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