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hogantp
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initial commit of ghost++ version 10.2
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StormLib/Makefile.config

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########################################################################
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#
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# Makefile.config for compiling StormLib under linux
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#
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# set constants here (CFLAGS, LDFLAGS, the compiler to use, etc.)
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#
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# Author: Marko Friedemann <[email protected]>
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# Created at: Mon Jan 29 18:26:01 CEST 2001
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# Computer: whiplash.flachland-chemnitz.de
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# System: Linux 2.4.0 on i686
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#
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# Copyright (c) 2001 BMX-Chemnitz.DE All rights reserved.
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#
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#####################################################################G++ = g++
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#G++ = g++-3.0.1
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CFLAGS_ADD = -Wall
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LDFLAGS_ADD =
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# installation flags: "-s" => strip; dont use together with CFLAG -g if you want to actually debug ;)
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I_FLAGS_ADD = -s

StormLib/Storm.lib

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StormLib/StormDll.bat

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@echo off
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rem Post-build batch for StormDll project
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rem Called as StormDll.bat $(PlatformName) $(ConfigurationName)
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rem Example: StormDll.bat x64 Debug
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copy .\StormDll\StormDll.h .\StormLib\StormDll.h
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if x%1 == xWin32 goto PlatformWin32
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if x%1 == xx64 goto PlatformWin64
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goto exit
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:PlatformWin32
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copy .\bin\StormDll\%1\%2\*.lib .
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goto exit
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:PlatformWin64
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copy .\bin\StormDll\%1\%2\*.lib .
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goto exit
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:exit
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StormLib/StormDll.sln

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Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual Studio 2005
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StormDll", "StormDll.vcproj", "{BD600973-C6FA-4CE3-8821-67F6418B7F9C}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{BD600973-C6FA-4CE3-8821-67F6418B7F9C}.Debug|Win32.ActiveCfg = Debug|Win32
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{BD600973-C6FA-4CE3-8821-67F6418B7F9C}.Debug|Win32.Build.0 = Debug|Win32
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{BD600973-C6FA-4CE3-8821-67F6418B7F9C}.Release|Win32.ActiveCfg = Release|Win32
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{BD600973-C6FA-4CE3-8821-67F6418B7F9C}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal

StormLib/StormDll.vcproj

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<?xml version="1.0" encoding="windows-1250"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Name="StormDll"
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ProjectGUID="{BD600973-C6FA-4CE3-8821-67F6418B7F9C}"
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RootNamespace="StormDll"
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Keyword="Win32Proj"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\bin\StormDll\$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory=".\bin\StormDll\$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;STORMDLL_EXPORTS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\Storm.dll"
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LinkIncremental="2"
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GenerateManifest="false"
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ModuleDefinitionFile=".\stormdll\stormdll.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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BaseAddress="0x15000000"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="StormDll.bat $(PlatformName) $(ConfigurationName)"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\bin\StormDll\$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory=".\bin\StormDll\$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="2"
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CharacterSet="1"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;STORMDLL_EXPORTS"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="$(OutDir)\Storm.dll"
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LinkIncremental="1"
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GenerateManifest="false"
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ModuleDefinitionFile=".\stormdll\stormdll.def"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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BaseAddress="0x15000000"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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CommandLine="StormDll.bat $(PlatformName) $(ConfigurationName)"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath=".\stormdll\StormDll.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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<File
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RelativePath=".\stormdll\StormDll.h"
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>
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</File>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>

StormLib/StormLib-Info.plist

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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>${EXECUTABLE_NAME}</string>
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<key>CFBundleIdentifier</key>
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<string>net.zezula.StormLib</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>1.0</string>
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</dict>
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</plist>

StormLib/StormLib.bat

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1+
@echo off
2+
rem Post-build batch for StormLib project
3+
rem Called as StormLib.bat $(PlatformName) $(ConfigurationName)
4+
rem Example: StormLib.bat x64 Debug
5+
6+
copy stormlib\StormPort.h ..\aaa\inc
7+
copy stormlib\StormLib.h ..\aaa\inc
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9+
if x%1 == xWin32 goto PlatformWin32
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if x%1 == xx64 goto PlatformWin64
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goto exit
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:PlatformWin32
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copy .\bin\Stormlib\%1\%2\*.lib ..\aaa\lib32
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goto exit
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:PlatformWin64
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copy .\bin\Stormlib\%1\%2\*.lib ..\aaa\lib64
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goto exit
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:exit
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StormLib/StormLib.sln

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Microsoft Visual Studio Solution File, Format Version 10.00
2+
# Visual C++ Express 2008
3+
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StormLib", "StormLib.vcproj", "{A86141D8-F372-4104-BA30-4814D45840DE}"
4+
EndProject
5+
Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
7+
Debug Ansi Dynamic|Win32 = Debug Ansi Dynamic|Win32
8+
Debug Ansi Dynamic|x64 = Debug Ansi Dynamic|x64
9+
Debug Ansi Static|Win32 = Debug Ansi Static|Win32
10+
Debug Ansi Static|x64 = Debug Ansi Static|x64
11+
Release Ansi Dynamic|Win32 = Release Ansi Dynamic|Win32
12+
Release Ansi Dynamic|x64 = Release Ansi Dynamic|x64
13+
Release Ansi Static|Win32 = Release Ansi Static|Win32
14+
Release Ansi Static|x64 = Release Ansi Static|x64
15+
EndGlobalSection
16+
GlobalSection(ProjectConfigurationPlatforms) = postSolution
17+
{A86141D8-F372-4104-BA30-4814D45840DE}.Debug Ansi Dynamic|Win32.ActiveCfg = DebugAD|Win32
18+
{A86141D8-F372-4104-BA30-4814D45840DE}.Debug Ansi Dynamic|Win32.Build.0 = DebugAD|Win32
19+
{A86141D8-F372-4104-BA30-4814D45840DE}.Debug Ansi Dynamic|x64.ActiveCfg = DebugAD|x64
20+
{A86141D8-F372-4104-BA30-4814D45840DE}.Debug Ansi Dynamic|x64.Build.0 = DebugAD|x64
21+
{A86141D8-F372-4104-BA30-4814D45840DE}.Debug Ansi Static|Win32.ActiveCfg = DebugAS|Win32
22+
{A86141D8-F372-4104-BA30-4814D45840DE}.Debug Ansi Static|Win32.Build.0 = DebugAS|Win32
23+
{A86141D8-F372-4104-BA30-4814D45840DE}.Debug Ansi Static|x64.ActiveCfg = DebugAS|x64
24+
{A86141D8-F372-4104-BA30-4814D45840DE}.Debug Ansi Static|x64.Build.0 = DebugAS|x64
25+
{A86141D8-F372-4104-BA30-4814D45840DE}.Release Ansi Dynamic|Win32.ActiveCfg = ReleaseAD|Win32
26+
{A86141D8-F372-4104-BA30-4814D45840DE}.Release Ansi Dynamic|Win32.Build.0 = ReleaseAD|Win32
27+
{A86141D8-F372-4104-BA30-4814D45840DE}.Release Ansi Dynamic|x64.ActiveCfg = ReleaseAD|x64
28+
{A86141D8-F372-4104-BA30-4814D45840DE}.Release Ansi Dynamic|x64.Build.0 = ReleaseAD|x64
29+
{A86141D8-F372-4104-BA30-4814D45840DE}.Release Ansi Static|Win32.ActiveCfg = ReleaseAS|Win32
30+
{A86141D8-F372-4104-BA30-4814D45840DE}.Release Ansi Static|Win32.Build.0 = ReleaseAS|Win32
31+
{A86141D8-F372-4104-BA30-4814D45840DE}.Release Ansi Static|x64.ActiveCfg = ReleaseAS|x64
32+
{A86141D8-F372-4104-BA30-4814D45840DE}.Release Ansi Static|x64.Build.0 = ReleaseAS|x64
33+
EndGlobalSection
34+
GlobalSection(SolutionProperties) = preSolution
35+
HideSolutionNode = FALSE
36+
EndGlobalSection
37+
EndGlobal

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