Releases: godot-rust/gdext
Releases Β· godot-rust/gdext
v0.2.4
π» Highlights
- Significant improvement for registered doc comments, including emulated lists
- Speed up packed array creation by up to 63Γ
- Methods with more intuitive and godot-faithful names (
Basis,Quaternion)
π· New Contributors
@adalinesimonian, @jcronenberg
π Further reading
Git: 58 commits.
v0.2.3
v0.2.2
v0.2.1
v0.2.0
π» Highlights
- Ergonomic argument passing
"string".into()βΎ"string"obj.clone().upcast()βΎ&objarray.clone()->&array
#[rpc]attributes, like GDScript's@rpc#[init(node = "path/to/Node")]for easy loading- Generate Godot editor doc from RustDoc comments
- Panics now include source location
π Further reading
See November dev update, Changelog and Migration guide.
Git: 280 commits.
π· New Contributors
@Houtamelo, @Yarwin, @quasardtm, @ambeeeeee, @grundee, @raulsntos, @snakefangox, @andreymal, @jrb0001, @theKidOfArcrania, @SomeRanDev, @mivort, @0x53A.