wall_min_slide_angle : incorrect use of slope instead of wall #10734
Labels
area:class reference
Issues and PRs about the class reference, which should be addressed on the Godot engine repository
bug
Your Godot version:
4.4 & 4.3
Issue description:
Hello,
It appears CharacterBody3D and CharacterBody2D have a faulty description for the
wall_min_slide_angle
parameter :It should be
wall
instead ofslope
.. I 've put this parameter to 60° in my game because we have big slopes, but it just almost removed the sliding along the walls.Related PR : godotengine/godot#103507
URL to the documentation page:
https://docs.godotengine.org/en/latest/classes/class_characterbody3d.html#class-characterbody3d-property-wall-min-slide-angle
https://docs.godotengine.org/en/latest/classes/class_characterbody2d.html#class-characterbody2d-property-wall-min-slide-angle
PS : Thank you everyone for all your amazing work on Godot 💟
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