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GraphEdit connection lines lag behind slot positions in snapped mode (on resize)
The end position of connection lines is not displayed correctly on resizing a node in snapped mode.
(It is correct in un-snapped mode, and when moving a node. The issue appears to be with resizing.)
2025-03-30.13-19-49.mp4
Steps to reproduce
Open MRP
Hit Run
Add 2 nodes using the "Add Node" button
Connect them
Observe connection line behavior on resizing in snapped mode vs. unsnapped mode
The text was updated successfully, but these errors were encountered:
BaconEggsRL
changed the title
GraphEdit connection lines lag behind slot positions in snapped mode
GraphEdit connection lines lag behind slot positions in snapped mode (on resize)
Mar 30, 2025
Tested versions
Godot v4.4.1.stable - Windows 11 (build 26100) - Multi-window, 2 monitors - OpenGL 3 (Compatibility) - NVIDIA GeForce RTX 4070 Ti (NVIDIA; 32.0.15.6636) - AMD Ryzen 9 7950X 16-Core Processor (32 threads)
System information
Windows 11
Issue description
GraphEdit connection lines lag behind slot positions in snapped mode (on resize)
The end position of connection lines is not displayed correctly on resizing a node in snapped mode.
(It is correct in un-snapped mode, and when moving a node. The issue appears to be with resizing.)
2025-03-30.13-19-49.mp4
Steps to reproduce
Open MRP
Hit Run
Add 2 nodes using the "Add Node" button
Connect them
Observe connection line behavior on resizing in snapped mode vs. unsnapped mode
Minimal reproduction project (MRP)
graph_bug.zip
The text was updated successfully, but these errors were encountered: