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You shouldn't set such a small near, use 0.01 for instance. What did you try with TransformManager that didn't work? |
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Hello, everyone! I load the model with the MeshAssimp class (filamentapp module's MeshAssimp.h and MeshAssimp.cpp),when the model position is large, cannot display the model fully.The screenshot:


After i scale the position when load the model data to filament::VertexBuffer, it can display fully.The screenshot:
And when i use gltfio library to load the model, it also work well.I try to scale the model with the class TransformManager, but it don't work. I set the camera's projection(30, double(w) / (h <= 0 ? 1 : h), 0.0001, 3000.0)).I want to know that how to scale the model like the gltfio library.I hope someone can give me some advice!Thanks!
dragon_-_mystic_the_lost_ark.zip
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