ConnectionManager is unable to distinguish the same device when discovered multiple times #1877
Labels
lang: swift
An issue with a Swift client library
P3
Priority 3 issue (default for bugs or new feature requests; things we'd like to work on)
project: connections
An issue with the Connections project
type: bug
Something is broken or not working as intended
Project
Nearby Connections Examples
Language
Swift
OS Platform
Apple
What happened?
I'm using the iOS example applications, completely out of the box, on the following devices:
And the following happens:
RPReplay_Final1687951904.MP4
This is not app related, as I've ran into this issue on an app I'm developing before testing with the example.
It's also not strategy related as I'm running Point-to-Point on my app and Cluster on the example.
What did you expect to happen?
The device list should not have duplicates.
How can we reproduce it (as minimally and precisely as possible)?
How often does this bug happen?
Every time
Standalone code to reproduce the issue
NA
Relevant log output
Anything else we need to know?
NA
The text was updated successfully, but these errors were encountered: