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34 lines (32 loc) · 994 Bytes
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standstill.cc
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34 lines (32 loc) · 994 Bytes
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#include <iostream>
#include "board.h"
#include "standstill.h"
using namespace std;
Standstill::Standstill() : Ritual{"Standstill", 3,
"Whenever a minion enters play, destroy it",
2, 4} {}
void Standstill::activate(Player *player, shared_ptr<Board> board, shared_ptr<Minion> minion)
{
if (charges >= activationCost)
{
charges -= activationCost;
int len = player->myBoard->minions.size();
int Opplen = player->opponent->myBoard->minions.size();
for (int i = 0; i < len; i++)
{
if (minion == player->myBoard->minions[i])
{
player->myBoard->sendGrave(player->myBoard->minions[i]);
player->myBoard->minions.erase(player->myBoard->minions.begin() + i);
}
}
for (int i = 0; i < Opplen; i++)
{
if (minion == player->opponent->myBoard->minions[i])
{
player->opponent->myBoard->sendGrave(player->opponent->myBoard->minions[i]);
player->opponent->myBoard->minions.erase(player->opponent->myBoard->minions.begin() + i);
}
}
}
}