You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The model we are looking at is printed flat then bend around into shape. This format lends itself to constructive solid geometry (CSG ).
In Three.js there are multiple ways of carrying out CSG.
Today we considered two ways:
Chandler Prall's ThreeCSG
zz85/Joshua Koo's shape geometry in Three.js
For the ThreCSG example we created today see: csg-basic-r1
The ThreeCSG method follows closely the methods that Team UnLimbited currently use with OpenSCAD. We plan on building some UnLimbited demoes using ThreeCSG
Today, however, we started with the Boolean operations available on the Three.js shape.
This creates an arbitrary polygon with holes in it. A shape may be extruded into a 3D mesh.
The script created today is very preliminary.
A first pass at creating the forearm model
All geometry is parametric but not yet controlled by the UI
Dimensions are by guesswork
First commit
Add Read Me
The text was updated successfully, but these errors were encountered:
Unlimbited Sleeve R1
Concept
Mission
Links of Interest
2016-11-12 ~ R1
The model we are looking at is printed flat then bend around into shape. This format lends itself to constructive solid geometry (CSG ).
In Three.js there are multiple ways of carrying out CSG.
Today we considered two ways:
For the ThreCSG example we created today see: csg-basic-r1
The ThreeCSG method follows closely the methods that Team UnLimbited currently use with OpenSCAD. We plan on building some UnLimbited demoes using ThreeCSG
Today, however, we started with the Boolean operations available on the Three.js shape.
This creates an arbitrary polygon with holes in it. A shape may be extruded into a 3D mesh.
The script created today is very preliminary.
The text was updated successfully, but these errors were encountered: