The generator unit tests are pretty good. But they need one more test feature for each generator type: test if the maze is solvable?
One way to solve this would be to put a start and end point in the corner of the maze and solve it.
This is easy in theory, but not all mazes are solvable using the same solving Algorithm.
The generator unit tests are pretty good. But they need one more test feature for each generator type: test if the maze is solvable?
One way to solve this would be to put a start and end point in the corner of the maze and solve it.
This is easy in theory, but not all mazes are solvable using the same solving Algorithm.