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RCSwitch.h
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/*
RCSwitch Common Library
Adaptation of RCSwitch Arduino library to be used on any system
Copyright (c) 2024 Jorge Rivera. All right reserved.
Project home: https://github.com/latchdevel/rc-switch-lib
RCSwitch - Arduino libary for remote control outlet switches
Copyright (c) 2011 Suat Özgür. All right reserved.
Contributors:
- Andre Koehler / info(at)tomate-online(dot)de
- Gordeev Andrey Vladimirovich / gordeev(at)openpyro(dot)com
- Skineffect / http://forum.ardumote.com/viewtopic.php?f=2&t=46
- Dominik Fischer / dom_fischer(at)web(dot)de
- Frank Oltmanns / <first name>.<last name>(at)gmail(dot)com
- Max Horn / max(at)quendi(dot)de
- Robert ter Vehn / <first name>.<last name>(at)gmail(dot)com
Project home: https://github.com/sui77/rc-switch/
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _RCSwitch_h
#define _RCSwitch_h
#include <stdint.h>
#include <list>
typedef std::list<unsigned int> pulse_list_t;
// Number of maximum high/Low changes per packet.
// We can handle up to (unsigned long) => 32 bit * 2 H/L changes per bit + 2 for sync
#define RCSWITCH_MAX_CHANGES 67
class RCSwitch {
public:
RCSwitch();
pulse_list_t switchOn(int nGroupNumber, int nSwitchNumber);
pulse_list_t switchOff(int nGroupNumber, int nSwitchNumber);
pulse_list_t switchOn(const char* sGroup, int nSwitchNumber);
pulse_list_t switchOff(const char* sGroup, int nSwitchNumber);
pulse_list_t switchOn(char sFamily, int nGroup, int nDevice);
pulse_list_t switchOff(char sFamily, int nGroup, int nDevice);
pulse_list_t switchOn(const char* sGroup, const char* sDevice);
pulse_list_t switchOff(const char* sGroup, const char* sDevice);
pulse_list_t switchOn(char sGroup, int nDevice);
pulse_list_t switchOff(char sGroup, int nDevice);
pulse_list_t sendTriState(const char* sCodeWord);
pulse_list_t send(unsigned long code, unsigned int length);
pulse_list_t send(const char* sCodeWord);
bool available();
void resetAvailable();
unsigned long getReceivedValue();
unsigned int getReceivedBitlength();
unsigned int getReceivedDelay();
unsigned int getReceivedProtocol();
unsigned int* getReceivedRawdata();
pulse_list_t getReceivedRawdataList();
void setPulseLength(uint16_t nPulseLength);
void setRepeatTransmit(int nRepeatTransmit);
void setReceiveTolerance(int nPercent);
/**
* Description of a single pule, which consists of a high signal
* whose duration is "high" times the base pulse length, followed
* by a low signal lasting "low" times the base pulse length.
* Thus, the pulse overall lasts (high+low)*pulseLength
*/
struct HighLow {
uint8_t high;
uint8_t low;
};
/**
* A "protocol" describes how zero and one bits are encoded into high/low
* pulses.
*/
struct Protocol {
/** base pulse length in microseconds, e.g. 350 */
uint16_t pulseLength;
HighLow syncFactor;
HighLow zero;
HighLow one;
/**
* If true, interchange high and low logic levels in all transmissions.
*
* By default, RCSwitch assumes that any signals it sends or receives
* can be broken down into pulses which start with a high signal level,
* followed by a a low signal level. This is e.g. the case for the
* popular PT 2260 encoder chip, and thus many switches out there.
*
* But some devices do it the other way around, and start with a low
* signal level, followed by a high signal level, e.g. the HT6P20B. To
* accommodate this, one can set invertedSignal to true, which causes
* RCSwitch to change how it interprets any HighLow struct FOO: It will
* then assume transmissions start with a low signal lasting
* FOO.high*pulseLength microseconds, followed by a high signal lasting
* FOO.low*pulseLength microseconds.
*/
bool invertedSignal;
};
void setProtocol(Protocol protocol);
void setProtocol(int nProtocol);
void setProtocol(int nProtocol, uint16_t nPulseLength);
bool decodePulseTrain(pulse_list_t);
private:
char* getCodeWordA(const char* sGroup, const char* sDevice, bool bStatus);
char* getCodeWordB(int nGroupNumber, int nSwitchNumber, bool bStatus);
char* getCodeWordC(char sFamily, int nGroup, int nDevice, bool bStatus);
char* getCodeWordD(char group, int nDevice, bool bStatus);
static bool receiveProtocol(const int p, unsigned int changeCount);
int nRepeatTransmit;
Protocol protocol;
static int nReceiveTolerance;
volatile static unsigned long nReceivedValue;
volatile static unsigned int nReceivedBitlength;
volatile static unsigned int nReceivedDelay;
volatile static unsigned int nReceivedProtocol;
const static unsigned int nSeparationLimit;
/*
* timings[0] contains sync timing, followed by a number of bits
*/
static unsigned int timings[RCSWITCH_MAX_CHANGES];
};
#endif