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feature requestNew enhancement to RetroArch.New enhancement to RetroArch.
Description
Description
- When I scan files using the "Scan Directory" feature, retroarch doesn't seem to do any parallelization or efficiently use the CPU. This should be a highly parallelizable task, Im not sure why is implemented linearly. I'm a developer but I have zero experience with the retroarch code, if someone could point me out to where I have to look to implement this feature I will gladly take a look myself and try to implement it.

Expected behavior
Scan Directory should be parallelizable.
Actual behavior
Very low CPU usage, making the Scan Directory extremely slow.
Steps to reproduce the bug
- Scan a directory with thousands of small files (ideally more than 10k).
Bisect Results
[Try to bisect and tell us when this started happening]
Version/Commit
You can find this information under Information/System Information
- RetroArch: 1.10.2
Environment information
- OS: Windows 10
- Compiler: [In case you are running local builds]
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feature requestNew enhancement to RetroArch.New enhancement to RetroArch.