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ApiTest.cs
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using System;
using System.Collections;
using System.Collections.Generic;
using Mapbox.Unity.Map;
using Mapbox.Unity.MeshGeneration.Interfaces;
using Mapbox.Unity.MeshGeneration.Filters;
using UnityEngine;
public class ApiTest : MonoBehaviour
{
private AbstractMap _abstractMap;
public ImagerySourceType imagerySource = ImagerySourceType.MapboxStreets;
public LocationPrefabCategories LocationPrefabCategories;
public LayerFilterOperationType layerFilterOperationType;
public GameObject PoiPrefab;
public LayerFilterCombinerOperationType layerFilterCombinerOperationType;
public string filterKey;
public float min;
public float max;
public string contains;
readonly StyleTypes[] testStyles = new StyleTypes[3] { StyleTypes.Fantasy, StyleTypes.Realistic, StyleTypes.Simple };
int styleId = -1;
void Start()
{
_abstractMap = FindObjectOfType<AbstractMap>();
}
[ContextMenu("ChangeExtentType")]
public void ChangeExtentType()
{
_abstractMap.SetExtent(MapExtentType.CameraBounds);
}
[ContextMenu("ChangeExtentOptions")]
public void ChangeExtentOptions()
{
_abstractMap.SetExtentOptions(new RangeTileProviderOptions { east = 2, west = 3, north = 0, south = 1 });
}
[ContextMenu("EnableTerrainColliders")]
public void EnableTerrainColliders()
{
_abstractMap.Terrain.EnableCollider(true);
}
[ContextMenu("DisableTerrainColliders")]
public void DisableTerrainColliders()
{
_abstractMap.Terrain.EnableCollider(false);
}
[ContextMenu("IncreaseTerrainExagguration")]
public void IncreaseTerrainExagguration()
{
_abstractMap.Terrain.SetExaggerationFactor(_abstractMap.Terrain.LayerProperty.requiredOptions.exaggerationFactor + 0.5f);
}
[ContextMenu("SetTerrainLayer")]
public void SetTerrainLayer()
{
_abstractMap.Terrain.SetLayer(LayerMask.NameToLayer("Water"));
}
[ContextMenu("SetTerrainDataSource")]
public void SetTerrainDataSource()
{
if (_abstractMap.Terrain.LayerProperty.sourceType == ElevationSourceType.MapboxTerrain)
{
_abstractMap.Terrain.SetDataSource(ElevationSourceType.None);
}
else
{
_abstractMap.Terrain.SetDataSource(ElevationSourceType.MapboxTerrain);
}
}
[ContextMenu("EnableVectorColliders")]
public void EnableVectorColliders()
{
var layer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("ExtrudedBuildings");
layer.colliderOptions.colliderType = ColliderType.MeshCollider;
layer.colliderOptions.HasChanged = true;
}
[ContextMenu("DisableVectorColliders")]
public void DisableVectorColliders()
{
var layer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("ExtrudedBuildings");
layer.colliderOptions.colliderType = ColliderType.None;
layer.colliderOptions.HasChanged = true;
}
[ContextMenu("ChangeImagery")]
public void ChangeImagery()
{
imagerySource = (imagerySource == ImagerySourceType.MapboxSatelliteStreet) ? ImagerySourceType.MapboxStreets : imagerySource + 1;
_abstractMap.ImageLayer.SetLayerSource(imagerySource);
}
[ContextMenu("DisableLayer")]
public void DisableLayer()
{
var layer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("ExtrudedBuildings");
if (layer != null)
{
layer.SetActive(false);
}
else
{
Debug.Log("Layer not found");
}
}
[ContextMenu("ChangeBuildingMaterial")]
public void ChangeBuildingMaterial()
{
styleId = (styleId == 2) ? 0 : styleId + 1;
var layer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("ExtrudedBuildings");
if (layer != null)
{
layer.SetStyleType(testStyles[styleId]);
}
else
{
Debug.Log("Layer not found");
}
}
[ContextMenu("AddLayer")]
public void AddLayer()
{
VectorSubLayerProperties subLayerProperties = new VectorSubLayerProperties();
subLayerProperties.coreOptions.geometryType = VectorPrimitiveType.Polygon;
subLayerProperties.coreOptions.layerName = "building";
_abstractMap.VectorData.LayerProperty.AddVectorLayer(subLayerProperties);
}
[ContextMenu("AddPoiLayer")]
public void AddPoiLayer()
{
var prefabItemOptions = new PrefabItemOptions();
prefabItemOptions.categories = LocationPrefabCategories;
prefabItemOptions.spawnPrefabOptions = new SpawnPrefabOptions();
prefabItemOptions.spawnPrefabOptions.prefab = PoiPrefab;
_abstractMap.VectorData.LayerProperty.AddPoiLayer(prefabItemOptions);
}
[ContextMenu("RemoveLayer")]
public void RemoveLayer()
{
_abstractMap.VectorData.LayerProperty.RemoveFeatureLayerWithName("ExtrudedBuildings");
}
[ContextMenu("RemovePoiLayer")]
public void RemovePoiLayer()
{
_abstractMap.VectorData.LayerProperty.RemovePoiLayerWithName("loc");
}
[ContextMenu("IncreaseRoadHeight")]
public void IncreaseRoadHeight()
{
var roads = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("Roads");
roads.extrusionOptions.maximumHeight = roads.extrusionOptions.maximumHeight + 2;
roads.extrusionOptions.HasChanged = true;
}
[ContextMenu("IncreaseRoadWidth")]
public void IncreaseRoadWidth()
{
var roads = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("Roads");
roads.lineGeometryOptions.Width = roads.lineGeometryOptions.Width + 2;
roads.lineGeometryOptions.HasChanged = true;
}
[ContextMenu("ChangePoiCategory")]
public void ChangePoiCategory()
{
var pois = _abstractMap.VectorData.LayerProperty.FindPoiLayerWithName("loc");
pois.categories = LocationPrefabCategories;
pois.HasChanged = true;
}
[ContextMenu("ChangePoiPrefab")]
public void ChangePoiPrefab()
{
var pois = _abstractMap.VectorData.LayerProperty.FindPoiLayerWithName("loc");
pois.spawnPrefabOptions.prefab = PoiPrefab;
pois.spawnPrefabOptions.HasChanged = true;
}
[ContextMenu("ChangeToPoiByName")]
public void ChangeToPoiByName()
{
var pois = _abstractMap.VectorData.LayerProperty.FindPoiLayerWithName("loc");
pois.findByType = LocationPrefabFindBy.POIName;
pois.nameString = "yerba";
pois.HasChanged = true;
}
[ContextMenu("ChangeToCategory")]
public void ChangeToCategory()
{
var pois = _abstractMap.VectorData.LayerProperty.FindPoiLayerWithName("loc");
pois.findByType = LocationPrefabFindBy.MapboxCategory;
pois.HasChanged = true;
}
[ContextMenu("Vector - Add New Filter")]
public void AddNewFilter()
{
var vectorLayer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("loc");
LayerFilter layerFilter = new LayerFilter(LayerFilterOperationType.Contains);
vectorLayer.filterOptions.filters.Add(layerFilter);
vectorLayer.filterOptions.HasChanged = true;
}
[ContextMenu("Vector - Remove Filter")]
public void RemoveFilter()
{
int index = 0;
var vectorLayer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("loc");
if(index < vectorLayer.filterOptions.filters.Count)
{
vectorLayer.filterOptions.filters.RemoveAt(index);
}
vectorLayer.filterOptions.HasChanged = true;
}
[ContextMenu("Vector - Set Filter Combiner Type")]
public void SetFilterCombinerType()
{
var vectorLayer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("loc");
vectorLayer.filterOptions.combinerType = layerFilterCombinerOperationType;
vectorLayer.filterOptions.HasChanged = true;
}
[ContextMenu("Vector - Set Filter Key")]
public void SetFilterKey()
{
int index = 0;
var vectorLayer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("loc");
if (index < vectorLayer.filterOptions.filters.Count)
{
vectorLayer.filterOptions.filters[index].Key = filterKey;
}
vectorLayer.filterOptions.HasChanged = true;
}
[ContextMenu("Vector - Set Filter Operator")]
public void SetFilterOperator()
{
int index = 0;
var vectorLayer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("loc");
if (index < vectorLayer.filterOptions.filters.Count)
{
vectorLayer.filterOptions.filters[index].filterOperator = layerFilterOperationType;
}
vectorLayer.filterOptions.HasChanged = true;
}
[ContextMenu("Vector - Set Filter Min Value")]
public void SetFilterCompareValue()
{
int index = 0;
var vectorLayer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("loc");
if (index < vectorLayer.filterOptions.filters.Count)
{
vectorLayer.filterOptions.filters[index].Min = min;
}
vectorLayer.filterOptions.HasChanged = true;
}
[ContextMenu("Vector - Set Filter Compare MinMaxValue")]
public void SetFilterCompareMinMaxValue()
{
int index = 0;
var vectorLayer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("loc");
if (index < vectorLayer.filterOptions.filters.Count)
{
vectorLayer.filterOptions.filters[index].Min = min;
vectorLayer.filterOptions.filters[index].Max = max;
}
vectorLayer.filterOptions.HasChanged = true;
}
[ContextMenu("Vector - Set Filter Contains Value")]
public void SetFilterContainsValue()
{
int index = 0;
var vectorLayer = _abstractMap.VectorData.LayerProperty.FindFeatureLayerWithName("loc");
if (index < vectorLayer.filterOptions.filters.Count)
{
vectorLayer.filterOptions.filters[index].PropertyValue = contains;
}
vectorLayer.filterOptions.HasChanged = true;
}
[ContextMenu("TestPoiCategoryApi")]
public void TestPoiCategoryApi()
{
_abstractMap.VectorData.SpawnPrefabByCategory(PoiPrefab, LocationPrefabCategories);
}
}