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When refreshing the heatmap, the intensity of the points is much higher on the first render.
After re-rendering (for example triggered by a different property selection) the intensities are back to their correct values and stay that way.
Suspected issue is something of a race condition where the heat values are not calculated correctly before the map is drawn.
The text was updated successfully, but these errors were encountered:
When refreshing the heatmap, the intensity of the points is much higher on the first render.
After re-rendering (for example triggered by a different property selection) the intensities are back to their correct values and stay that way.
Suspected issue is something of a race condition where the heat values are not calculated correctly before the map is drawn.
The text was updated successfully, but these errors were encountered: