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invert field keys
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src/items.h

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Original file line numberDiff line numberDiff line change
@@ -184,6 +184,7 @@
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void printLow(menuOut& o) const override;
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#endif
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void stepit(int dir) override {
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dir*=options->invertFieldKeys?-1:1;
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T thisstep = tunning?tune():step();
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dirty=true;
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//by default they are inverted.. now buttons and joystick have to flip them

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