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G.cpp
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81 lines (72 loc) · 1.9 KB
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#include <bits/stdc++.h>
#define int long long
#define FOR(i, a, b) for (int i = (a), _b = (b); i <= _b; ++i)
#define FORD(i, a, b) for (int i = (a), _b = (b); i >= _b; --i)
#define REP(i, a) for (int i = 0, _a = (a); i < _a; ++i)
#define DEBUG(X) \
{ cerr << #X << " = " << (X) << endl; }
#define PR(A, n) \
{ \
cerr << #A << " = "; \
FOR(_, 1, n) cerr << A[_] << ' '; \
cerr << endl; \
}
#define PR0(A, n) \
{ \
cerr << #A << " = "; \
REP(_, n) cerr << A[_] << ' '; \
cerr << endl; \
}
#define sqr(x) ((x) * (x))
#define ll long long
#define __builtin_popcount __builtin_popcountll
#define SZ(x) ((int)(x).size())
using namespace std;
double safe_sqrt(double x) { return sqrt(max((double)0.0, x)); }
int GI(ll& x) { return scanf("%lld", &x); }
struct Seg {
int l, r;
Seg(int l, int r) : l(l), r(r) {}
Seg() {}
} a[211];
bool intersect(const Seg& a, const Seg& b) {
if (a.r < b.l) return false;
if (a.l > b.r) return false;
return true;
}
bool can(int l, int r, int n) {
Seg cur(l, r);
FOR(i, 1, n) if (intersect(a[i], cur)) return false;
return true;
}
int n;
#undef int
int main() {
#define int long long
ios::sync_with_stdio(0);
cin.tie(0);
cout << (fixed) << setprecision(9);
while (cin >> n) {
FOR(i, 1, n) {
int s, d;
cin >> s >> d;
if (can(s, s + d - 1, i - 1)) {
a[i] = Seg(s, s + d - 1);
continue;
}
if (can(1, d, i - 1)) {
a[i] = Seg(1, d);
continue;
}
int nn = 2000111000111LL;
FOR(j, 1, i - 1) {
int l = a[j].r + 1;
if (can(l, l + d - 1, i - 1)) {
nn = min(nn, l);
}
}
a[i] = Seg(nn, nn + d - 1);
}
FOR(i, 1, n) cout << a[i].l << ' ' << a[i].r << '\n';
}
}