+++ title = "This Month in Rust GameDev #29 - December 2021" transparent = true draft = true +++
Welcome to the 29th issue of the Rust GameDev Workgroup's monthly newsletter. Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. These goals are well-aligned with game development. We hope to build an inviting ecosystem for anyone wishing to use Rust in their development process! Want to get involved? Join the Rust GameDev working group!
You can follow the newsletter creation process by watching the coordination issues. Want something mentioned in the next newsletter? Send us a pull request. Feel free to send PRs about your own projects!
- Game Updates
- Learning Material Updates
- Engine Updates
- Tooling Updates
- Library Updates
- Other News
- Popular Workgroup Issues in Github
- Meeting Minutes
- Discussions
- Requests for Contribution
- Jobs
- Bonus
Pixels 0.9.0 👾
Pixels is a tiny hardware-accelerated pixel frame buffer. It is popularly used for emulators, software renderers, 2D pixel art games, and desktop utilities.
Version 0.9.0 brings a few breaking changes. Notably wgpu
was updated to
0.12 and we now require Edition 2021. Full details are available in the
release notes.
See all meeting issues including full text notes or join the next meeting.
That's all news for today, thanks for reading!
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