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Assets/PatchKit Patcher/Scripts/Version.cs

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@@ -4,14 +4,15 @@ public static class Version
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{
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public const int Major = 3;
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public const int Minor = 14;
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public const int Release = 0;
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public const int Patch = 0;
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public const int Hotfix = 0;
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public static string Value
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{
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#if PK_OFFICIAL
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get { return string.Format("v{0}.{1}.{2}-official", Major, Minor, Release); }
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get { return string.Format("v{0}.{1}.{2}.{3}-official", Major, Minor, Patch, Hotfix); }
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#else
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get { return string.Format("v{0}.{1}.{2}", Major, Minor, Release); }
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get { return string.Format("v{0}.{1}.{2}.{3}", Major, Minor, Patch, Hotfix); }
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#endif
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}
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}

CHANGELOG.md

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@@ -4,7 +4,7 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/)
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and this project adheres to [Semantic Versioning](http://semver.org/).
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## [3.14.0]
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## [3.14.0.0]
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### Added
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- Automated scripting runtime changing to .NET 3.5 on Unity 2017 or newer (#1241)
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- Automated Unity API compatiblity change from .NET 2.0 subset to .NET 2.0 (#1242)

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