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Assets/PatchKit Patcher/Scripts Expand file tree Collapse file tree 1 file changed +6
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lines changed Original file line number Diff line number Diff line change @@ -8,6 +8,8 @@ namespace PatchKit.Unity
88{
99 public class GameTitle : MonoBehaviour
1010 {
11+ private const string TitleCacheKey = "app-display-name" ;
12+
1113 public Text Text ;
1214
1315 private bool _hasBeenSet ;
@@ -21,8 +23,8 @@ private void Start()
2123
2224 patcher . Data
2325 . ObserveOnMainThread ( )
24- . SkipWhile ( data => string . IsNullOrEmpty ( data . AppSecret ) )
2526 . Select ( x => x . AppSecret )
27+ . SkipWhile ( string . IsNullOrEmpty )
2628 . First ( )
2729 . Subscribe ( UseCachedText )
2830 . AddTo ( this ) ;
@@ -36,13 +38,13 @@ private void Start()
3638
3739 private void UseCachedText ( string appSecret )
3840 {
39- if ( _hasBeenSet )
41+ if ( _hasBeenSet )
4042 {
4143 return ;
4244 }
4345
4446 var cachedDisplayName = GetCache ( appSecret )
45- . GetValue ( "app-display-name" , null ) ;
47+ . GetValue ( TitleCacheKey , null ) ;
4648
4749 if ( string . IsNullOrEmpty ( cachedDisplayName ) )
4850 {
@@ -56,7 +58,7 @@ private void SetAndCacheText(PatchKit.Api.Models.Main.App app)
5658 {
5759 string displayName = app . DisplayName ;
5860
59- GetCache ( app . Secret ) . SetValue ( "app-display-name" , displayName ) ;
61+ GetCache ( app . Secret ) . SetValue ( TitleCacheKey , displayName ) ;
6062 Text . text = displayName ;
6163
6264 _hasBeenSet = true ;
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