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Revert "Merge pull request artellblender#5 from artellblender/revert-2-edit_multiple_bones"
This reverts commit 796bd82, reversing changes made to affc00a.
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CHANGELOG.md

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# Changelog
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All notable changes to this project will be documented in this file.
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## [0.9.1] - 2022-06-16
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### Fixed
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- Error when deactiving addon > wrong prop sb_collider change to sb_bone_collider
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### Added
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- Functionality to edit multiple bones at once
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- Preset save mechanism
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- Quick bake button
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- Continous update for Animation Mode
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- Show info to user in panel to go into Pose mode
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- Documentation link in Preferences
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### Changed
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- UI to match Blender new panel design layout
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## [0.9.0] - 2019-02-23
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### Added
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- Initial start repo
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## Notes
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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<!--### Official Rigify Info-->
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[0.9.1]:https://github.com/artellblender/springbones/releases/tag/v.0.9.1
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[0.9.0]:https://github.com/artellblender/springbones/releases/tag/v.0.9.0

README.md

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It's not production ready, it's mainly a toy to play with.
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User support is not granted for it considering this early state, it may be buggy but still fun to play with :)
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## Installation
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- Download and install the spring_bones.py file in Blender 2.8
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### System Requirements
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| **OS** | **Blender** |
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| ------------- | ------------- |
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| OSX | Blender 2.80+ |
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| Windows | Blender 2.80+ |
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| Linux | Not Tested |
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### Installation Process
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1. Download the latest <b>[release](https://github.com/artellblender/springbones/releases/)</b>
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2. If you downloaded the zip file.
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3. Open Blender.
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4. Go to File -> User Preferences -> Addons.
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5. At the bottom of the window, choose *Install From File*.
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6. Select the file `SpringBones-VERSION.zip` from your download location..
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7. Activate the checkbox for the plugin that you will now find in the list.
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## Usage
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- In Pose Mode, go to the "Spring Bones" panel in the Bone tools section on the right.
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![alt text](https://github.com/artellblender/springbones/blob/master/1.png)
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![alt text](https://github.com/artellblender/springbones/blob/master/SpringBones-v091.png)
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- Click "Enable Bone" to enable spring on a bone (must be a child bone)
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- You can adjust the "Bouncy", "Speed" and other parameters parameters such as collision
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- Click "Start" to enable the effect interactively, or "Start - Animation Mode" to enable it on frame change only (support baking)
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- When moving the parent bone, the child will move dynamically with bouncy motion
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- To bake, use the Blender baking tool: press F3 > type "bake" > NLA Bake
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- Multiple bones can be editted at once now, this makes for faster and easier experience.
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- Continous update makes it possible to make edits while animation plays. When OFF playmodes stop and need to enabled again manually.
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- Presets can be saved using the preset manager in the panel header. They are saved under userfiles > scripts > presets > springbones.
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### Changelog
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[Full Changelog](CHANGELOG.md)

SpringBones-v091.png

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