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editor.js
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480 lines (426 loc) · 18 KB
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const version = "1.0.1"
window.addEventListener("load", function () {
document.getElementById("version").textContent = version
clearLevel()
canvas.addEventListener('mousedown', canvasClick)
selectPalette(1)
})
var canvas
var palette
function refreshAll() {
fillInputs()
refreshModeSpecificInputs()
drawGrid()
updateLevel()
}
// Fill inputs with level data
function fillInputs() {
document.getElementById("author").value = level.author
document.getElementById("levelName").value = level.levelName
document.getElementById("description").value = level.description
document.getElementById("levelType").value = level.levelType
document.getElementById("background").value = level.background
document.getElementById("width").value = level.width
document.getElementById("height").value = level.height
document.getElementById("startLines").value = level.startLines
document.getElementById("startSpeed").value = level.startSpeed
document.getElementById("previewLines").checked = level.previewLines > 0
document.getElementById("noScrolling").checked = level.noScrolling
document.getElementById("noSpeedUp").checked = level.noSpeedUp
document.getElementById("limitSpeed").value = level.limitSpeed
document.getElementById("seed").value = level.randomSeed
document.getElementById("timeLimit").value = level.timeLimit
document.getElementById("score").value = level.score
document.getElementById("timeReached").value = level.timeReached
document.getElementById("timeLimit").value = level.timeLimit
document.getElementById("highestCombo").value = level.highestCombo
document.getElementById("totalCombos").value = level.totalCombos
document.getElementById("total4Combos").value = level.total4Combos
document.getElementById("total5Combos").value = level.total5Combos
document.getElementById("totalLCombos").value = level.totalLCombos
document.getElementById("highestChain").value = level.highestChain
document.getElementById("totalChains").value = level.totalChains
document.getElementById("digHeight").value = level.digHeight
document.getElementById("maxMoves").value = level.maxMovesCount
document.getElementById("throwGarbage_enabled").checked = level.throwGarbage != null
if(level.throwGarbage != null) {
document.getElementById("throwGarbage_enabled").value = true
document.getElementById("throwGarbage_delay").value = level.throwGarbage.delay
document.getElementById("throwGarbage_duration").value = level.throwGarbage.duration
document.getElementById("throwGarbage_minFrequency").value = level.throwGarbage.minFrequency
document.getElementById("throwGarbage_maxFrequency").value = level.throwGarbage.maxFrequency
document.getElementById("throwGarbage_garbageSize").value = level.throwGarbage.garbageSize
document.getElementById("throwGarbage_playerCooldownSpeed").value = level.throwGarbage.playerCooldownSpeed
}
document.getElementById("changeColors_enabled").checked = level.changeColors != null
if(level.changeColors != null) {
document.getElementById("changeColors_delay").value = level.changeColors.delay
document.getElementById("changeColors_duration").value = level.changeColors.duration
document.getElementById("changeColors_cooldown").value = level.changeColors.cooldown
document.getElementById("changeColors_addNewColors").value = level.changeColors.addNewColors
}
document.getElementById("addBlocksModifier_enabled").checked = level.addBlocksModifier != null
if(level.addBlocksModifier != null) {
document.getElementById("addBlocksModifier_delay").value = level.addBlocksModifier.delay
document.getElementById("addBlocksModifier_duration").value = level.addBlocksModifier.duration
document.getElementById("addBlocksModifier_cooldown").value = level.addBlocksModifier.cooldown
document.getElementById("addBlocksModifier_blockCount").value = level.addBlocksModifier.blockCount
}
document.getElementById("hideBlocksModifier_enabled").checked = level.hideBlocksModifier != null
if(level.hideBlocksModifier != null) {
document.getElementById("hideBlocksModifier_delay").value = level.hideBlocksModifier.delay
document.getElementById("hideBlocksModifier_duration").value = level.hideBlocksModifier.duration
document.getElementById("hideBlocksModifier_gridHidePercent").value = level.hideBlocksModifier.gridHidePercent
document.getElementById("hideBlocksModifier_hideDuration").value = level.hideBlocksModifier.hideDuration
document.getElementById("hideBlocksModifier_wait").value = level.hideBlocksModifier.wait
}
}
// Fill level data with inputs
function updateLevel() {
level.author = document.getElementById("author").value
level.levelName = document.getElementById("levelName").value
level.description = document.getElementById("description").value
level.levelType = document.getElementById("levelType").value
level.background = document.getElementById("background").value
level.width = document.getElementById("width").value
level.height = document.getElementById("height").value
level.startLines = document.getElementById("startLines").value
level.startSpeed = document.getElementById("startSpeed").value
level.previewLines = document.getElementById("previewLines").checked ? 3 : -1
level.noScrolling = document.getElementById("noScrolling").checked
level.noSpeedUp = document.getElementById("noSpeedUp").checked
level.limitSpeed = document.getElementById("limitSpeed").value
level.randomSeed = document.getElementById("seed").value
level.timeLimit = document.getElementById("timeLimit").value
level.score = document.getElementById("score").value
level.timeReached = document.getElementById("timeReached").value
level.timeLimit = document.getElementById("timeLimit").value
level.highestCombo = document.getElementById("highestCombo").value
level.totalCombos = document.getElementById("totalCombos").value
level.total4Combos = document.getElementById("total4Combos").value
level.total5Combos = document.getElementById("total5Combos").value
level.totalLCombos = document.getElementById("totalLCombos").value
level.highestChain = document.getElementById("highestChain").value
level.totalChains = document.getElementById("totalChains").value
level.digHeight = document.getElementById("digHeight").value
level.maxMovesCount = document.getElementById("maxMoves").value
if(document.getElementById("throwGarbage_enabled").checked){
if(level.throwGarbage == null) {
level.initGarbagesMod()
fillInputs()
}
else {
level.throwGarbage.delay = document.getElementById("throwGarbage_delay").value
level.throwGarbage.duration = document.getElementById("throwGarbage_duration").value
level.throwGarbage.minFrequency = document.getElementById("throwGarbage_minFrequency").value
level.throwGarbage.maxFrequency = document.getElementById("throwGarbage_maxFrequency").value
level.throwGarbage.garbageSize = document.getElementById("throwGarbage_garbageSize").value
level.throwGarbage.playerCooldownSpeed = document.getElementById("throwGarbage_playerCooldownSpeed").value
}
}
else {
level.throwGarbage = null
}
if(document.getElementById("changeColors_enabled").checked){
if(level.changeColors == null) {
level.initChangeColorsMod()
fillInputs()
}
else {
level.changeColors.delay = document.getElementById("changeColors_delay").value
level.changeColors.duration = document.getElementById("changeColors_duration").value
level.changeColors.cooldown = document.getElementById("changeColors_cooldown").value
level.changeColors.addNewColors = document.getElementById("changeColors_addNewColors").value
}
}
else {
level.changeColors = null
}
if(document.getElementById("addBlocksModifier_enabled").checked){
if(level.addBlocksModifier == null) {
level.initAddBlocksMod()
fillInputs()
}
else {
level.addBlocksModifier.delay = document.getElementById("addBlocksModifier_delay").value
level.addBlocksModifier.duration = document.getElementById("addBlocksModifier_duration").value
level.addBlocksModifier.cooldown = document.getElementById("addBlocksModifier_cooldown").value
level.addBlocksModifier.blockCount = document.getElementById("addBlocksModifier_blockCount").value
}
}
else {
level.addBlocksModifier = null
}
if(document.getElementById("hideBlocksModifier_enabled").checked){
if(level.hideBlocksModifier == null) {
level.initHideBlocksMod()
fillInputs()
}
else {
level.hideBlocksModifier.delay = document.getElementById("hideBlocksModifier_delay").value
level.hideBlocksModifier.duration = document.getElementById("hideBlocksModifier_duration").value
level.hideBlocksModifier.gridHidePercent = document.getElementById("hideBlocksModifier_gridHidePercent").value
level.hideBlocksModifier.hideDuration = document.getElementById("hideBlocksModifier_hideDuration").value
level.hideBlocksModifier.wait = document.getElementById("hideBlocksModifier_wait").value
}
}
else {
level.hideBlocksModifier = null
}
refreshModeSpecificInputs()
refreshJSON()
}
function refreshGridSize() {
let widthInput = document.getElementById("width")
let heightInput = document.getElementById("height")
let w = Number.parseInt(widthInput.value)
level.width = Math.max(2, Number.isNaN(w) ? 0 : w)
let h = Number.parseInt(heightInput.value)
level.height = Math.min(16, Math.max(8, Number.isNaN(h) ? 0 : h))
widthInput.value = level.width
heightInput.value = level.height
console.log("Grid size: " + width + "x" + height)
refreshJSON()
drawGrid()
}
let GRID_SIZE = 30
function drawGrid() {
canvas = document.getElementById("editor-grid")
// Draw grid
let w = level.width * GRID_SIZE
let h = level.height * GRID_SIZE
var ctx = canvas.getContext('2d')
ctx.canvas.width = w
ctx.canvas.height = h
ctx.strokeStyle = 'rgb(255,255,255)'
for (x = 0; x <= w; x += GRID_SIZE) {
for (y = 0; y <= h; y += GRID_SIZE) {
ctx.moveTo(x, 0)
ctx.lineTo(x, h)
ctx.stroke()
ctx.moveTo(0, y)
ctx.lineTo(w, y)
ctx.stroke()
}
}
let blank = document.getElementById("blank")
let blue = document.getElementById("blue")
let red = document.getElementById("red")
let pink = document.getElementById("pink")
let yellow = document.getElementById("yellow")
let purple = document.getElementById("purple")
let green = document.getElementById("green")
let garbage = document.getElementById("garbage")
for (x = 0; x < level.height; x += 1) {
for (y = 0; y < level.width; y += 1) {
let b = level.blocks[x][y]
let img = getBlockImg(b)
ctx.drawImage(img, y * GRID_SIZE, x * GRID_SIZE, GRID_SIZE, GRID_SIZE);
}
}
}
function getBlockImg(b) {
let img = blank
switch(b) {
case 0: img = blank; break
case 1: img = blue; break
case 2: img = yellow; break
case 4: img = red; break
case 3: img = pink; break
case 5: img = green; break
case 6: img = purple; break
case 9: img = garbage; break
}
return img
}
// Draw on the grid, clicking on cells
function canvasClick(event) {
const rect = canvas.getBoundingClientRect()
const x = Math.floor((event.clientX - rect.left) / GRID_SIZE)
const y = Math.floor((event.clientY - rect.top) / GRID_SIZE)
level.blocks[y][x] = palette
refreshJSON()
drawGrid()
}
// Change current selected palette
function selectPalette(id) {
palette = id
document.getElementById("blank").classList.remove("palette_selected");
document.getElementById("blue").classList.remove("palette_selected");
document.getElementById("red").classList.remove("palette_selected");
document.getElementById("pink").classList.remove("palette_selected");
document.getElementById("yellow").classList.remove("palette_selected");
document.getElementById("purple").classList.remove("palette_selected");
document.getElementById("green").classList.remove("palette_selected");
document.getElementById("garbage").classList.remove("palette_selected");
getBlockImg(palette).classList.add("palette_selected");
}
function refreshModeSpecificInputs() {
let levelType = document.getElementById("levelType").value
let isPuzzle = (levelType == 2)
let isChallenge = (levelType == 1)
let scrolling = !(isPuzzle || isChallenge)
let objectives = (isPuzzle == false)
let modifiers = !(isPuzzle || isChallenge)
document.getElementById("scrolling").style.display = scrolling ? 'inline' : 'none'
document.getElementById("objectives-scrolling").style.display = scrolling ? 'inline' : 'none'
document.getElementById("objectives").style.display = objectives ? 'inline' : 'none'
document.getElementById("puzzle").style.display = isPuzzle ? 'inline' : 'none'
document.getElementById("modifiers").style.display = modifiers ? 'inline' : 'none'
document.getElementById("throwGarbage").style.display = level.throwGarbage != null ? 'inline' : 'none'
document.getElementById("changeColors").style.display = level.changeColors != null ? 'inline' : 'none'
document.getElementById("addBlocksModifier").style.display = level.addBlocksModifier != null ? 'inline' : 'none'
document.getElementById("hideBlocksModifier").style.display = level.hideBlocksModifier != null ? 'inline' : 'none'
}
function loadJSON() {
console.log("Reloading level from JSON")
let jsonEditor = document.getElementById("json-text")
try {
let newLevel = JSON.parse(jsonEditor.value)
level = newLevel
} catch (e) {
console.error("Parsing error:", e)
}
refreshAll()
}
function refreshJSON() {
let jsonEditor = document.getElementById("json-text")
jsonEditor.value = JSON.stringify(level, null, 1)
}
function importJSON() {
var input = document.createElement('input');
input.type = 'file';
input.onchange = e => {
var file = e.target.files[0];
var reader = new FileReader();
reader.readAsText(file,'UTF-8');
reader.onload = readerEvent => {
var content = readerEvent.target.result;
console.log("Reloading level from JSON file")
try {
let newLevel = JSON.parse(content)
level = newLevel
} catch (e) {
console.error("Parsing error:", e)
}
refreshJSON()
refreshAll()
}
}
input.click();
}
function exportJSON() {
function saveFile(fileName,urlFile){
let a = document.createElement("a");
a.style = "display: none";
document.body.appendChild(a);
a.href = urlFile;
a.download = fileName;
a.click();
window.URL.revokeObjectURL(url);
a.remove();
}
let textData = JSON.stringify(level, null, 1);
let blobData = new Blob([textData], {type: "text/json"});
let url = window.URL.createObjectURL(blobData);
saveFile(level.levelName + '.flipon',url);
}
var level
function clearLevel() {
newLevel()
refreshAll()
refreshJSON()
}
function newLevel() {
var date = new Date();
var day = date.getDate();
var month = date.getMonth() + 1;
var year = date.getFullYear();
// https://stackoverflow.com/questions/6702705/how-to-convert-javascript-datetime-to-c-sharp-datetime
var csharpDate = year + "-" + month + "-" + day;
level = {
author: "Me",
levelName: "My super level",
description: "A level for Flipon",
date: csharpDate,
levelType: 0,
background: 0,
width: 6,
height: 10,
blocks: [
[0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0],
],
previewLines: 2,
startLines: 3,
startSpeed: 1,
limitSpeed: -1,
noScrolling: false,
noSpeedUp: false,
gridAngle: 0,
hideGridOnPause: false,
randomSeed: -1,
score: 0,
timeReached: 0,
timeMax: 0,
timeLimit: 0,
highestCombo: 0,
totalCombos: 0,
total4Combos: 0,
total5Combos: 0,
totalLCombos: 0,
speedLevel: 0,
highestChain: 0,
totalChains: 0,
digHeight: 0,
maxMovesCount: 0,
throwGarbage: null,
changeColors: null,
addBlocksModifier: null,
hideBlocksModifier: null,
}
level.initGarbagesMod = function () {
level.throwGarbage = {
delay: 10,
duration: 60,
minFrequency: 0.15,
maxFrequency: 2,
playerCooldownSpeed: 1,
garbageSize: 2
}
}
level.initChangeColorsMod = function () {
level.changeColors ={
delay: 10,
duration: 60,
cooldown: 15,
addNewColors: false
}
}
level.initAddBlocksMod = function () {
level.addBlocksModifier = {
delay: 10,
duration: 60,
cooldown: 15,
blockCount: 2,
blocksColors: []
}
}
level.initHideBlocksMod = function () {
level.hideBlocksModifier = {
delay: 10,
duration: 60,
gridHidePercent: 0.33,
hideDuration: 3,
wait: 5
}
}
}