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Description
As has been pointed out in a few issues (#135, #125, #122), smee.io has become unstable because it's getting way more traffic than it was intended to handle for development purposes. I've scaled it up vertically as much as I can, but the service is no longer stable in its current form. We've attempted to implement mechanisms to prevent people from abusing the service, but it's become a game of whack-a-mole and implementing proper rate limiting and per-channel auth is beyond the scope of what we can do in a day or two to get things back online.
I have a few ideas for next steps, and if there's demand I can try to spin up a new and improved service on smee.io
, but in the meantime, it will be offline until this latest wave of traffic dies down and the service can be brought back up reliably.