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No1115_MultiThreading.cs
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using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace LeetCode_1115
{
class No1115_MultiThreading
{
//static void Main(string[] args)
//{
// var solution = new Solution();
// while (true)
// {
// //int input = int.Parse(Console.ReadLine());
// //int input2 = int.Parse(Console.ReadLine());
// //int input3 = int.Parse(Console.ReadLine());
// //string input = Console.ReadLine();
// //string input2 = Console.ReadLine();
// //int[] intArr = input.Split(',').Select(s => int.Parse(s)).ToArray();
// //int input2 = int.Parse(Console.ReadLine());
// //var builder = new DataStructureBuilder();
// //int?[] data = new int?[] { 1, 2, 3, 4, 5, null, 6, null, null, 7, 8 };
// //var tree = builder.BuildTree(data);
// //var listNode = builder.BuildListNode(new int[] { 1, 4, 5 });
// //int[][] arr = new int[3][] { new int[] { 1, 3, 1 }, new int[] { 1, 5, 1 }, new int[] { 4, 2, 1 } };
// //string input = "abcbefga";
// //string input2 = "dbefga";
// //int[] nums2 = new int[] { 2, 1, 1, 5, 11, 5, 1, 7, 5, 6, 4, 3 };
// //int[] nums3 = new int[] { 10, 15, 20 };
// //int[] nums1 = new int[] { 10, 1, 2, 7, 6, 1, 5 };
// //IList<IList<int>> data = new List<IList<int>>()
// //{
// // new List<int>() { 1, 3 },
// // new List<int>() { 3, 0, 1 },
// // new List<int>() { 2 },
// // new List<int>() { 0 }
// // //new List<int>() { 1 },
// // //new List<int>() { 2 },
// // //new List<int>() { 3 },
// // //new List<int>() { }
// //};
// //var res = solution.MinimumOperations(input);
// //ConsoleX.WriteLine(res);
// }
//}
/// <summary>
/// 因为只是单纯的打印,很快就可以输出,所以使用 SpinWait。
/// </summary>
public class FooBar
{
private int n;
private SpinWait _spinWait = new SpinWait();
private int _signal = 0;
public FooBar(int n)
{
this.n = n;
}
public void Foo(Action printFoo)
{
for (int i = 0; i < n; i++)
{
while (_signal != 0)
_spinWait.SpinOnce();
// printFoo() outputs "foo". Do not change or remove this line.
printFoo();
_signal = 1;
}
}
public void Bar(Action printBar)
{
for (int i = 0; i < n; i++)
{
while (_signal != 1)
_spinWait.SpinOnce();
// printBar() outputs "bar". Do not change or remove this line.
printBar();
_signal = 0;
}
}
}
}
}