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Performance Hit When Using Raphnetraw v1.0.7 #10

@KojiKenshiro

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@KojiKenshiro

Let me say that I love the prospect of using OEM controllers & peripherals with Project64, but there's a noticable performance hit while using the pj64raphnetraw_1player.dll plugin with a 2-Port N64 USB Adapter. Any insights into a possible fix that could rectify said issue would be greatly appreciated.

Edit: I can now confirm that inserting a Rumble Pak (or any other Accessory?) causes Project64 to have some performance issues. When using just the Controller, the performance is as it should be. Would allowing the Plugin to run on a separate thread from the emulator possibly fix this issue?

Thank you for taking the time to allow us the ability to use OEM controllers & peripherals with Project64.

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