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Description
This came out of the discussion in #21 in this comment, specifically:
My expectation is that the ReactiveIPC layer is doing the minimal possible and its input and it works with byte buffers and object conversion is left as a separate concern.
This issue intends to discuss at what level does a TcpConnection
work on:
- Read & write only Bytes
- Read & write custom user objects.
In case we choose to go with 2 above, then we need to define semantics around how to convert a user defined object into bytes.