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raft.h
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201 lines (164 loc) · 6.5 KB
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#pragma once
#include <memory>
#include <queue>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "messages.h"
#include "timesource.h"
#include "state.h"
struct INode {
virtual ~INode() = default;
virtual void Send(TMessageHolder<TMessage> message) = 0;
virtual void Drain() = 0;
};
// CommandRequest -> Write? -> LogEntry -> Append -> Committed As Index -> Applied As Index (Same) -> Index -> CommandResponse
// CommandRequest -> Read? -> CurrentIndex (fixate) >= CommittedIndex -> CommandResponse
struct IRsm {
virtual ~IRsm() = default;
virtual TMessageHolder<TMessage> Read(TMessageHolder<TCommandRequest> message, uint64_t index) = 0;
virtual TMessageHolder<TMessage> Write(TMessageHolder<TLogEntry> message, uint64_t index) = 0;
virtual TMessageHolder<TLogEntry> Prepare(TMessageHolder<TCommandRequest> message) = 0;
uint64_t LastAppliedIndex = 0;
};
struct TDummyRsm: public IRsm {
TMessageHolder<TMessage> Read(TMessageHolder<TCommandRequest> message, uint64_t index) override;
TMessageHolder<TMessage> Write(TMessageHolder<TLogEntry> message, uint64_t index) override;
TMessageHolder<TLogEntry> Prepare(TMessageHolder<TCommandRequest> message) override;
private:
std::vector<TMessageHolder<TLogEntry>> Log;
};
using TNodeDict = std::unordered_map<uint32_t, std::shared_ptr<INode>>;
struct TVolatileState {
uint64_t CommitIndex = 0;
uint64_t CommitSeqno = 0;
uint32_t LeaderId = 0;
std::unordered_map<uint32_t, uint64_t> NextIndex;
std::unordered_map<uint32_t, uint64_t> MatchIndex;
std::unordered_set<uint32_t> Votes;
std::unordered_map<uint32_t, ITimeSource::Time> HeartbeatDue;
std::unordered_map<uint32_t, ITimeSource::Time> RpcDue;
std::unordered_map<uint32_t, int> BatchSize;
std::unordered_map<uint32_t, int> BackOff;
ITimeSource::Time ElectionDue;
std::vector<uint64_t> Indices;
TVolatileState& Vote(uint32_t id);
TVolatileState& CommitAdvance(int nservers, const IState& state, uint64_t seqno = 0);
TVolatileState& SetCommitIndex(int index);
TVolatileState& SetElectionDue(ITimeSource::Time);
TVolatileState& SetNextIndex(uint32_t id, uint64_t nextIndex);
TVolatileState& SetMatchIndex(uint32_t id, uint64_t matchIndex);
TVolatileState& SetHearbeatDue(uint32_t id, ITimeSource::Time heartbeatDue);
TVolatileState& SetRpcDue(uint32_t id, ITimeSource::Time rpcDue);
TVolatileState& SetBatchSize(uint32_t id, int size);
TVolatileState& SetBackOff(uint32_t id, int size);
TVolatileState& SetLeaderId(uint32_t id);
bool operator==(const TVolatileState& other) const {
return CommitIndex == other.CommitIndex &&
NextIndex == other.NextIndex &&
MatchIndex == other.MatchIndex;
}
};
enum class EState: int {
NONE = 0,
CANDIDATE = 1,
FOLLOWER = 2,
LEADER = 3,
};
class TRaft {
public:
TRaft(std::shared_ptr<IState> state, int node, const TNodeDict& nodes);
void Process(ITimeSource::Time now, TMessageHolder<TMessage> message, const std::shared_ptr<INode>& replyTo = {});
void ProcessTimeout(ITimeSource::Time now);
uint64_t Append(TMessageHolder<TLogEntry> entry);
uint32_t GetLeaderId() const;
uint64_t GetLastIndex() const;
uint64_t ApproveRead();
uint64_t CommitSeqno() const;
// ut
const auto& GetState() const {
return State;
}
EState CurrentStateName() const {
return StateName;
}
void Become(EState newStateName);
const TVolatileState* GetVolatileState() const {
return VolatileState.get();
}
const uint32_t GetId() const {
return Id;
}
int GetMinVotes() const {
return MinVotes;
}
int GetNpeers() const {
return Npeers;
}
int GetNservers() const {
return Nservers;
}
private:
void Candidate(ITimeSource::Time now, TMessageHolder<TMessage> message);
void Follower(ITimeSource::Time now, TMessageHolder<TMessage> message);
void Leader(ITimeSource::Time now, TMessageHolder<TMessage> message);
void OnRequestVote(ITimeSource::Time now, TMessageHolder<TRequestVoteRequest> message);
void OnRequestVote(TMessageHolder<TRequestVoteResponse> message);
void OnAppendEntries(ITimeSource::Time now, TMessageHolder<TAppendEntriesRequest> message);
void OnAppendEntries(TMessageHolder<TAppendEntriesResponse> message);
void LeaderTimeout(ITimeSource::Time now);
void CandidateTimeout(ITimeSource::Time now);
void FollowerTimeout(ITimeSource::Time now);
TMessageHolder<TRequestVoteRequest> CreateVote(uint32_t nodeId);
TMessageHolder<TAppendEntriesRequest> CreateAppendEntries(uint32_t nodeId);
ITimeSource::Time MakeElection(ITimeSource::Time now);
uint32_t Id;
TNodeDict Nodes;
int MinVotes;
int Npeers;
int Nservers;
std::shared_ptr<IState> State;
std::unique_ptr<TVolatileState> VolatileState;
uint64_t Seqno = 0; // for matching responses
EState StateName;
uint32_t Seed = 31337;
};
class TRequestProcessor {
public:
TRequestProcessor(std::shared_ptr<TRaft> raft, std::shared_ptr<IRsm> rsm, const TNodeDict& nodes)
: Raft(raft)
, Rsm(rsm)
, Nodes(nodes)
{ }
void CheckStateChange();
void OnCommandRequest(TMessageHolder<TCommandRequest> message, const std::shared_ptr<INode>& replyTo);
void OnCommandResponse(TMessageHolder<TCommandResponse> message);
void ProcessCommitted();
void ProcessWaiting();
void CleanUp(const std::shared_ptr<INode>& replyTo);
private:
void Forward(TMessageHolder<TCommandRequest> message, const std::shared_ptr<INode>& replyTo);
void OnReadRequest(TMessageHolder<TCommandRequest> message, const std::shared_ptr<INode>& replyTo);
void OnWriteRequest(TMessageHolder<TCommandRequest> message, const std::shared_ptr<INode>& replyTo);
std::shared_ptr<TRaft> Raft;
std::shared_ptr<IRsm> Rsm;
TNodeDict Nodes;
struct TWaiting {
uint64_t Index;
uint64_t Seqno = 0;
TMessageHolder<TCommandRequest> Command;
std::shared_ptr<INode> ReplyTo;
};
std::queue<TWaiting> Waiting;
std::queue<TWaiting> StrongWaiting;
std::queue<TWaiting> WaitingStateChange;
struct TAnswer {
uint64_t Index;
TMessageHolder<TMessage> Reply;
};
std::queue<TAnswer> WriteAnswers;
uint32_t ForwardCookie = 1;
std::unordered_map<uint32_t, std::shared_ptr<INode>> Cookie2Client;
std::unordered_map<std::shared_ptr<INode>, std::unordered_set<uint32_t>> Client2Cookie;
};