Skip to content

Compared to Go-Play: Less smooth scaling (i.e. on Gameboy with Odroid-Go) #5

@NebulaH

Description

@NebulaH

The scaling algorithm used in (at least Gameboy emulation) is less smooth than Go-Play's one
Although it is a very nice feature of retro-esp32 to have 3 scaling modes, the regulare "scale" mode is less clean when compared to the only option available in Go-Play. It is somewhat noticable with a static picture, but very clear when scrolling.

To Reproduce
Using an Odroid-Go: Run a gameboy (color) game in Go-Play and Retro-esp32 v2.5 and notice the unsteady scaling of the screen during scrolling of the latter.

Expected behavior
Maybe I should have looked into the code upfront, but I guess integer-scaling will prevent the described behavior.

Screenshots
compare
Provided, but harder to see than a video.

Additional notes
Thanks for all the excelent work so far!

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions