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my_integer.h
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#ifndef MY_INTEGER
#define MY_INTEGER
#include "my_intrinsics.h"
template<typename I>
requires(Integer(I))
inline I successor(I n)
{
// Preconditions:
// n < TypeMax(I)
return n + 1;
}
template<typename I>
requires(Integer(I))
inline I predecessor(I n)
{
// Preconditions:
// n > TypeMin(I)
return n - 1;
}
template<typename I>
requires(Integer(I))
inline I twice(I n)
{
// Preconditions:
// TypeMin(I) <= 2n <= TypeMax(I)
return n << 1;
}
template<typename I>
requires(Integer(I))
inline I half(I n)
{
// Preconditions:
// n >= 0
return n >> 1;
}
template<typename I>
requires(Integer(I))
inline I half_nonnegative(I n)
{
// Preconditions:
// n >= 0
return n >> 1;
}
template<typename I>
requires(Integer(I))
inline I binary_scale_down_nonnegative(I n, I k)
{
// Preconditions:
// n >= 0
// k >= 0
return n >> k;
}
template<typename I>
requires(Integer(I))
inline I binary_scale_up_nonnegative(I n, I k)
{
// Preconditions:
// n >= 0
// k >= 0
return n << k;
}
template<typename I>
requires(Integer(I))
inline bool positive(I n)
{
return n > 0;
}
template<typename I>
requires(Integer(I))
inline bool negative(I n)
{
return n < 0;
}
template<typename I>
requires(Integer(I))
inline bool zero(I n)
{
return n == 0;
}
template<typename I>
requires(Integer(I))
inline bool one(I n)
{
return n == 1;
}
template<typename I>
requires(Integer(I))
inline bool even(I n)
{
return !(n & 1);
}
template<typename I>
requires(Integer(I))
inline bool odd(I n)
{
return n & 1;
}
template<typename I>
requires(Integer(I))
inline I quotient(I a, I b)
{
return a / b;
}
template<typename I>
requires(Integer(I))
inline I remainder(I a, I b)
{
return a % b;
}
template<typename N>
requires(Integer(N))
bool count_down(N& n)
{
// Precondition: n >= 0
if (zero(n)) return false;
n = predecessor(n);
return true;
}
#endif